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Author Topic: [U|AoSg|100%|YAAM] Super shotgun needs a nerf.  (Read 2646 times)

Game Hunter

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[U|AoSg|100%|YAAM] Super shotgun needs a nerf.
« on: November 20, 2010, 18:08 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.1) roguelike post-mortem character dump
--------------------------------------------------------------

 Game Hunter, level 13 Arch-Vile General, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 100858 turns and scored 273298 points.
 He played for 1 hour, 18 minutes and 39 seconds.
 He was a man of Ultra-Violence!

 He killed 894 out of 894 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Shotgunnery!


-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Grim Reaper's Badge
  Hell Champion Medal
  Shottyman Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
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  #....###..................###...###........................
  #....###..................###...###........................
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  #...............X..........................###..###........
  #.............#|}|.........................###..#>#...###..
  #.............##|................###.......###..###...###..
  #.............#......###.........###..................###..
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  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 63/80   Experience 79888/13
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

    Ironman          (Level 3)
    Tough as nails   (Level 3)
    Son of a bitch   (Level 2)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  TaN->TaN->Bad->Rel->Rel->SM->MAD->Iro->Iro->Iro->TaN->SoB->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [1/7] (5%)
    [b] [ Weapon     ]   modified super shotgun (9d4)x3 [0/2] (T1)
    [c] [ Boots      ]   modified plasteel boots [4/4] (100%) (A)
    [d] [ Prepared   ]   modified assault shotgun (8d3) [6/6] (P1)

-- Inventory -------------------------------------------------

    [a] modified red armor [4/4] (100%) (A)
    [b] red armor [2/4] (41%)
    [c] shotgun shell (x30)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x50)
    [i] shotgun shell (x50)
    [j] shotgun shell (x50)
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] phase device
    [s] thermonuclear bomb
    [t] thermonuclear bomb

-- Kills -----------------------------------------------------

    98 former humans
    125 former sergeants
    69 former captains
    112 imps
    149 demons
    79 lost souls
    45 cacodemons
    38 barons of hell
    1 Cyberdemon
    29 hell knights
    60 arachnotrons
    23 former commandos
    8 pain elementals
    21 arch-viles
    20 mancubi
    15 revenants
    2 bruiser brothers

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 11 he ventured into the Halls of Carnage.
  On level 15 he encoutered the Phobos Hellgate.
  On level 22 he was foolish enough to enter the Mortuary!
  On level 22 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target... 
 Fire -- Choose target... 
 Fire -- Choose target... 
 The Cyberdemon fires! You are hit!
 Fire -- Choose target...   The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...   The Cyberdemon fires! You are hit! Your
 Angelic Armor is damaged!
 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target... 
 You dodge! Boom! Your Angelic Armor is damaged!
 Fire -- Choose target...   The Cyberdemon reloads his rocket launcher.
 You use a large med-pack. You feel fully healed. The Cyberdemon fires! You
 are hit!
 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...   The Cyberdemon dies. You feel relatively safe

-- General ---------------------------------------------------

 Before him 741 brave souls have ventured into Phobos:
 614 of those were killed.
 3 of those were killed by something unknown.
 71 didn't read the thermonuclear bomb manual.
 And 17 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 36 souls claim to have killed him...
 6 sacrificed itself for the good of mankind.
 25 killed the bastard and survived.
 5 showed that it can outsmart hell itself.

--------------------------------------------------------------

Managed to get a super shotgun on floor 3, right after finishing HA. The rest was a cake-walk, no joke. When you can two-shot anything within three tiles and snipe with the power of a double+, combined with MAD, the floor just turn into meat-grinders for your absolute weapon. Just to prove the point, I managed to beat Mortuary with one SuperCharge only (no med-packs) using that weapon alone. I powered through Hellgate and Cybie with little trouble.

Super shotgun is, far and wide, the best shotty-build shotgun. Even on MFa, you can build P(2/3)/T(2/3) and the enemies are about the same, not to mention you can get a lot closer to them. There's a good chance it needs a worse drop-off rate, or less spread. This run was way too easy, even with the three Arach caves I had to deal with.
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I'm just a dude playing a dude disguised as another dude.

Latest LPs: Angband, Delver

Thomas

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Re: [U|AoSg|100%|YAAM] Super shotgun needs a nerf.
« Reply #1 on: November 20, 2010, 22:12 »

I designed the super shotgun (in the 'New Uniques' thread) and I do think a bit of it got lost in translation. My original design was:

Super Shotgun
Exotic Weapon
Inventory Description: After the first hellish invasion, weapon engineers designed the super shotgun as the world's first firearm designed to kill demons. And boy does it do a good job.
Damage: 9d4
DamageType: Shrapnel
Accuracy: N/A
Clip: 2 Shotgun Shells (Uses both shells for one attack)
FireSpeed: 0.2s
ReloadSpeed: 2.0s
Spread: Same as regular Shotgun

Instead, it does 3 attacks with two shells and takes a full second to fire. The drawback of the super shotgun was supposed to be its poor ammo efficiency, doing half the damage of a double shotgun (instead of 50% more!)
« Last Edit: November 20, 2010, 22:15 by Thomas »
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Arch-Vile Chaos Major Thomas
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Medals: 35/43 Specials: 69/67 Assemblies: 36/40
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