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Author Topic: Crash/bug topic  (Read 26121 times)

Frumple

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Crash/bug topic
« on: November 24, 2010, 14:03 »

Don't know if this is th'right place for it, but the read me does ask that we submit bugs and doesn't mention where to, so I'm starting up a topic.

--

Game crashed on me when I hit the Skeleton King with a level 4 holy bolt. As requested, I've attached what files I had, though it's only the .ini and log files -- I hadn't saved and the error file apparently didn't generate. Hope it helps, somehow.

Sorcerer rocks the house, by th'by. Wickedly powerful.
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MDM

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Re: Crash/bug topic
« Reply #1 on: November 25, 2010, 05:47 »

I found that waiting using the "." does not work. It says "Unknown command. Read the help file!". Waiting using "Numpad 5" works.
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SeventhShade

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Re: Crash/bug topic
« Reply #2 on: November 25, 2010, 13:53 »

Hi.  I got the same bug as Frumple.  I didn't hit the Skeleton King with anything, it just crashed shortly after seeing the king.  It also erased my saved game :/
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skarczew

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Re: Crash/bug topic
« Reply #3 on: November 25, 2010, 17:44 »

How to waste your good character:

1. Open quickslot '`'
2. Move highlited option to "close" (with cursor keys)
3. Press any of keys: 1-8

Gratz, you just lost your character with save file!


Another issue I noticed: Mana shield stops working after game load :( .
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ParaSait

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Re: Crash/bug topic
« Reply #4 on: November 25, 2010, 20:20 »

I found that waiting using the "." does not work. It says "Unknown command. Read the help file!". Waiting using "Numpad 5" works.
Isn't that simply cause the keys are just bound like that? You can edit em in the ini.
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MDM

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Re: Crash/bug topic
« Reply #5 on: November 26, 2010, 02:08 »

If I unpack the game from .zip, then I expect the game to work like I read it in the manual. So I gues it's a bug in the manual? *g*
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ParaSait

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Re: Crash/bug topic
« Reply #6 on: November 26, 2010, 08:50 »

If I unpack the game from .zip, then I expect the game to work like I read it in the manual. So I gues it's a bug in the manual? *g*
Oh, right, I get what you mean. I guess that's not really a bug, more like a little slip in the manual.
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skarczew

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Re: Crash/bug topic
« Reply #7 on: November 26, 2010, 11:30 »

Minor issues:
1.
Manual does not display correctly quotes:
’s’

But it does correctly displays quotes:
'z'

(Incosistency btw, there should be one type of quotes).

2. At the start of game I have "staff of firebolt". Later in the game I found "staff of Firebolt". Is there any difference?
« Last Edit: November 26, 2010, 19:14 by skarczew »
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you

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Re: Crash/bug topic
« Reply #8 on: November 26, 2010, 11:39 »

skarczew: yes, there is difference in recharge cost (f/F misconsistency would be fixed in future versions)
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skarczew

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Re: Crash/bug topic
« Reply #9 on: November 26, 2010, 19:50 »

there is difference in recharge cost
Could be nice if there was some explanation of this ...

Another (major) issue:

3. Crashes. Try few times to load the save - sometimes it works.

File attached.
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you

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Re: Crash/bug topic
« Reply #10 on: November 27, 2010, 03:12 »

Skeleton King crashes the game. Avoid him if you can. Sorry for that bug, me could not test all the issues by myself.

The recharge cost for unique staves and sorc's starting staff does not include the price of available charges.
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skarczew

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Re: Crash/bug topic
« Reply #11 on: November 27, 2010, 05:33 »

I managed to kill Skel King somehow with Holy Bolt (which was said to be bugged - but I did not face any problems here).

Another possible problem (cannot recheck because save was lost):

4. I broke the barrel next to monster and it exploded. Monster was damaged/killed in the process and the game crashed.
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Skiv

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Re: Crash/bug topic
« Reply #12 on: November 27, 2010, 21:59 »

My guess is that Skeleton King Crash bug occurs when the said King spawns a minion. Since the spawning seems to be a random event, I lived through the fight by means of save'n'load (the cheater I am). Save after each successful hit, load if crashes. Hope that helps.
« Last Edit: November 28, 2010, 00:12 by Skiv »
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skarczew

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Re: Crash/bug topic
« Reply #13 on: November 28, 2010, 10:11 »

5. Ogden almost always starts every conversation (when you get back to town from dungeon) with wall of text "Thank goodness you've returned! blah blah blah (...)". One time is not enough?

6. Another crash: when you give tavern sign to Ogden and save, game crashes during save creation - and save becomes corrupted.
Check out save file (before giving sign to Ogden).

7. "the <monster> <monster_action>". For example:
"the hidden appears"

Should be "The", as this is the start of a sentence.
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you

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Re: Crash/bug topic
« Reply #14 on: November 28, 2010, 12:05 »

Harlequin Crest crash on save confirmed. Thank you for your report.
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