DRL > Requests For Features
Maze level type- is it really necessary to have them?
Gargulec:
So, after bazzlinoth stupid death caused by the maze level layout more than anything and short chat with Malek, I am wondering if it would not be better for the game to remove the maze level type from it altogether. Such levels are boring, unfairly dangerous and overall un-fun. It is not a good sign if a players groans out of annoyance upon being spawned in such place.
Of course, this would also decrease the overall variety of levels, and that would be horrible... so, well, what is your opinion?
thelaptop:
In keeping with the hellish nature of the game, maze levels should still be around. Remember that those pesky Barons and Knights of Hells look like minotaurs in disguise, and what better place to have them than in a maze?
But the number of mazes need to be reduced, that's for sure. We're playing DoomRL, not Pacman. An alternative is to have a maze level full of teleports. =D
Actually, on further thought, perhaps it would be great if we made the corridors of the maze levels wider than just that one sliver of a tile. That way, we still maintain the map type, without the drawbacks of random deathtraps that should never have been there in the first place.
ParaSait:
--- Quote from: Gargulec on December 30, 2010, 17:15 ---Such levels are boring, unfairly dangerous and overall un-fun. It is not a good sign if a players groans out of annoyance upon being spawned in such place.
--- End quote ---
Why, Hell is not supposed to be a safe and fun place either...! :P
Seriously now; wouldn't it be more fun to simply make the maze levels less complex?
I'm making a wild guess here but I think instead of a spaghetti of 1-tile wide hallways, why not make it a macaroni (heh) of 2- and/or 3-tile wide hallways (with maybe a few narrow 1-tile ones).
It'd make the level 1) Easier to navigate, 2) More space to fight and dodge, 3) Not too sophisticated, so the player has less of a hard time to find paths.
EDIT: Well, thelaptop in the meantime already suggested the same.
Gargulec:
This idea I can get behind. Edited the poll.
Fanta Hege:
They are a part of the game, it would be silly to remove them all together.
They are anoying yes, but I couldn't imagine this game without them either..
Personaly speaking, make them just bit more rarer. Thats all.
While you're at it, make hellish caverns rare aswell, now THOSE are seriously un fun.
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