DRL > Requests For Features
New badges and medals ideas
Nameless:
18 kills you might be able to pull off with a shotgun, a pain elemental, and probably invulnerability (or at least berserk) on any floor. 9 kills wouldn't be that hard on the early floors of UV, you'd just wait for the enemies to group in the center of the level and shoot a rocket. Both would be even more plausible on AoMC.
Nameless:
Juggler's Crown - Make 20 kills with each basic weapon.
('Basic weapon' here referring to those with quick keys. And this would be in one run, obv.)
Shoop da Whoop:
Firedancer - dodge more than 1000 non-nuclear damage.
Bloody Mess! - gib more than 200 enemies in one game.
Memento Mori - avoid potentially killing blow (I don't know how this must be calculated, but I just like idea).
Lucky Bastard - stay alive with 1% of health.
The Highlander - win game without any use of armor. Someway opposite to weaponless win challenge.
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