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Author Topic: New badges and medals ideas  (Read 23839 times)

Gargulec

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New badges and medals ideas
« on: December 30, 2010, 18:20 »

Achievements are fun, so why not propose more of them? Kornel recommends that you post in this topic, so he might get ideas!

To begin, with my ideas:

Slayer Gold: Completing AoB with 100% kills on HNTR
Slayer Platinum: Completing AoB with 100% kills on HMP
Slayer Diamond: Completing AoB with 100% kills on UV

Singleton Silver: Complete AoMr without DG on HNTR
Singleton Gold: Complete AoMr without DG on UV
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thelaptop

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Re: New badges and medals ideas
« Reply #1 on: December 30, 2010, 19:36 »

Medieval Man Medal: Playing an entire game without anything more than first-tier traits.
Chainsaw Massacre Medal: Hitting Cyberdemon with chainsaw.
Dodger's Pride: Uses more than 20 Phase Devices in a single game.
1DVS BSTD Badge: 50% kills without attacking anything in one game.
Spider Lover: 50 kills using only Arachnotron-fire in one game.
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Thomas

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Re: New badges and medals ideas
« Reply #2 on: December 31, 2010, 00:33 »

I like the "Play a low difficulty, do something ridiculously difficult" challenges.

(badges)
Crusader Bronze: Beat the game on any difficulty as an explorer.
Crusader Silver: Beat HMP as an explorer.
Crusader Gold: Beat AoI as an explorer.
Crusader Platinum: Beat HNTR as a conqueror.
Crusader Diamond: Conquer HNTR in under thirty minutes!

(medals)
Untouchable Medal: Beat the game with less than 2500 damage taken overall.
Untouchable Pendant: Beat the game with less than 1000 damage taken overall.
Untouchable Trophy: Beat the game with less than 300 damage taken overall.

('secret' medal)
Iron Skull: Take over 10000 non-thermonuclear damage in a single game.
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ZZ

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Re: New badges and medals ideas
« Reply #3 on: December 31, 2010, 08:17 »

Medals:
Cross of the Unlucky: Die with over 3 large medkits in the inventory
Medal of the Curse: Die on the same level you've got an unique
Demolisher's Medal: Wipe out every destroyable wall on a non-special non-arena level
"Fight Fire with Fire" Badge: Kill an revenant with revenant's launcher
« Last Edit: December 31, 2010, 08:49 by ZZ »
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Gargulec

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Re: New badges and medals ideas
« Reply #4 on: December 31, 2010, 12:30 »

Hidden Medals:
David's Lesson Badge: Die to Former Human on dlevel >20
Creature of the Night Badge: Heal yourself for over 500 HP with MVamp master trait
I Call Her Betty: Slap maximal number of mods on any weapon
Sneaky Bastard Ribbon: Bypass Cybbie via incredibly lucky use of phase device.
Fallout Trophy: Nuke five or more levels in a single run

Medals:
Efficiency Cross: 4 kills in a single turn.
Efficiency Grand Cross: 6 kills in a single turn.
Efficiency Honourable Grand Cross: 8 kills in a single turn.
   
« Last Edit: December 31, 2010, 12:34 by Gargulec »
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Game Hunter

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Re: New badges and medals ideas
« Reply #5 on: December 31, 2010, 13:06 »

A few months back I proposed some changes to the current badge groups. Here's the post: it's big but covers everything pretty extensively.

As far as new badges go, I mention a Gatekeeper Gold badge (Clear UV Hellgate), which could be expanded to a series.

Gatekeeper Bronze: Defeat the Bruiser Brothers
Gatekeeper Silver: Exit Hellgate alive on Ultra-violence
Gatekeeper Platinum: Defeat the Bruiser Brothers on Nightmare!
(Luckily, BB count CAN be measured given that there's only two in a game.)

Although it doesn't seem that practical, running/phasing through Hellgate is a really easy way to get through it. What makes killing the Bruisers worth a Plat on N! is that the first wave is hard to get rid of, and the Imps will just open the door if you phase past (not to mention the Bruisers are gonna be fast). Unfortunately there's no real Diamond equivalent unless you wanna add, say, AoMs or AoMr/AoSg.

Including the Compet-n medals in some badges would be cool. For example:

Racer Bronze: Beat standard game in under an hour
Racer Bronze: Beat Angel of Pacifism with Compet-n Silver
Racer Gold: Beat standard game with Compet-n Silver
Racer Platinum: Beat Angel of Pacifism with Compet-n Platinum
Racer Diamond: Beat standard game with Compet-n Platinum

The last one sounds nearly impossible, actually. In spite of playing on even ITYTD, you'll need either sufficient rockets or the BFG (that is, complete HA or HoC or carefully get it from CoS) to down Cybie. (Alternatively there's a zerker route, but that takes leveling and leveling takes time). In any case, the luck and experience needed is at least of Diamond level, so I think it's fair. Changing Gold/Diamond to HNTR might make more sense, but speed is hard all by itself and the difference between ITYTD and HNTR probably isn't enough to make a big deal.

Some medals:

Firefighter's Trophy: Clear Phobos Arena without taking damage (probably can do a check before/after level on HP for this)
Personal Mortar: Move at least fifteen spaces with a single rocket jump
Suicidal Hopper: Make at least twenty rocket jumps in a single game
Dead Heart Medal: Die with at least 100% health within one second (great way to keep track of how many times you've been screwed)
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Fanta Hege

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Re: New badges and medals ideas
« Reply #6 on: December 31, 2010, 13:33 »

Medals;

Warriors Pride; Ao100 with meelee weapons only.
Brutality Medallion; Ao100 100% kills with meelee only.
Knuckle Sandwich; Ao100 with fists only.
Phobos fist; A0100 100% kills with fists only.

Tanks triumph; Absord 9000 damage in one (non Ao100) game.
Perfectionists Pin; Win a game as a conquerer with all possible dark areas uncovered.
Masters mace; Win a game with only basic traits.
Gunslingers glove; All kills done with pistols but no SOAG

Tribute to Patience; Ao100 UV with 100% kills.
Tribute to Skill; N! Full win on Angel of Machosimn with no iron/tan and mastertraits.
Tribute to Haste; N! Angel of Haste under 5 minutes with 80% kills.
Tribute to Whoops; Kill yourself with BFG10k.

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Thomas

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Re: New badges and medals ideas
« Reply #7 on: December 31, 2010, 17:54 »

Some more "Try to take no damage" stuff:

(hidden medal)
Chessmaster's Token - Fully clear Hell's Arena on UV AoI or UV AoMs.

(medal)
Steel Nerves - 25 kills without taking damage - 10% HP or less.
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Fanta Hege

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Re: New badges and medals ideas
« Reply #8 on: January 01, 2011, 02:59 »

I just got myself a few more ideas;

Sam's shotgun: Kill 200 formers in one game.
Hunter's trophy: Kill -every- type of enemy in one game. 
Multi medallion; Achieve 5 different medallions in one game.
Kite Shield; Cyberdemon killed with Cyberdemon having no ammo.
Friendly bullet; Full win without dealing any damage yourself to the final boss.
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grommile

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Re: New badges and medals ideas
« Reply #9 on: January 01, 2011, 03:23 »

Some good ideas in this thread. With respect to this one:

Racer Bronze: Beat standard game in under an hour
Racer Bronze: Beat Angel of Pacifism with Compet-n Silver
Racer Gold: Beat standard game with Compet-n Silver
Racer Platinum: Beat Angel of Pacifism with Compet-n Platinum
Racer Diamond: Beat standard game with Compet-n Platinum
I like the idea, but I think the low end is wrong. The proposed Racer Bronze and Racer Silver badges amount to giving people a free bonus badge for their first ITYTD melee win (seriously, how do you spin out an ITYTD melee win past about 40-45 minutes, let alone 60?) and for their first AoPc win (I can't imagine an HNTR AoPc win taking as long as 30 minutes), respectively. I'd probably go for:

Racer Bronze: Win standard game inside 60 minutes without using melee attacks.
Racer Silver: Win standard game inside 30 minutes.
Racer Gold: Win standard game inside 20 minutes.
Racer Platinum: Win AoPc inside 10 minutes.
Racer Diamond: Win standard game inside 10 minutes.
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rchandra

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Re: New badges and medals ideas
« Reply #10 on: January 01, 2011, 11:51 »

I actually really dislike the idea of the time-based medals/badges.  DoomRL is a roguelike first, and I feel the badges in particular should be geared towards core game skills.  I'm not as opposed to the turn-count medals, though I don't know that we need badges for them as well.

and for anecdotal times, my first AoPC (hntr) win was 31:09 :)
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Thomas

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Re: New badges and medals ideas
« Reply #11 on: January 01, 2011, 18:40 »

I consider beating the game quickly to be one of the core game skills in this case. DoomRL is a very easy roguelike that can be beaten very quickly, and the badges (combined with the challenge games) are designed to give players an incentive to try out other ways of playing the game to make it more challenging/fun. One of the ways you can make DoomRL more difficult would be to try and beat it very quickly.

I agree that beating the game in under 60 minutes is maybe too easy, even for a bronze badge. I'd also say that it should focus more on AoH, considering that there are no platinum/diamond badges for AoH yet.

Speedrunner Bronze: Win standard game in 40 minutes.
Speedrunner Silver: Win standard game in 25 minutes.
Speedrunner Gold: Win standard UV in 25 minutes.
Speedrunner Platinum: Win AoH in 10 minutes.
Speedrunner Diamond: Win N! AoH in 10 minutes!
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MaiZure

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Re: New badges and medals ideas
« Reply #12 on: January 02, 2011, 06:59 »

If it's possible, I think it would be interesting to see some badges/medals for performance between games and not just within one game.

For example:
Massacre Medallion - Two consecutive 100% kill victories
Elite Pin - Beating Cybie twice in a row

Obviously there are many different ways we can extend similar rewards across multiple games.
Any takers?

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ZZ

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Re: New badges and medals ideas
« Reply #13 on: January 03, 2011, 09:46 »

And I suppose it would be nice to have medals for something that is unusual, like we currently have Aurora's Medalion or Gamblers Shield - medals for the things that are far not nececary for the completion and are not shoving the skill of the player. We have badges for the skill and medals for fun I suppose.

Also it would be good to track on what level you've got the medal in your history, for instance
On level 14 he scored 25 consecutive kills,
On level 21 he pulled his 25th lever,

And since it's the thread for new medals&badges
Runner's Medallion - Spend less than 10% turns cautious.
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IGTN

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Re: New badges and medals ideas
« Reply #14 on: January 19, 2011, 21:52 »

Questionable Pacifist Diamond Badge: AoPacifism on UV/100%
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