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News from the Forge: DoomRL 0.9.9.2 BETA status thread

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thelaptop:

--- Quote from: Cheater on February 07, 2011, 16:52 ---The question on no one's mind (but mind): Linux 64-bit version?

--- End quote ---
We will try to make this happen.  Personally, I run 64-bit Linux on some of my boxes, and not having DoomRL runnable on them just doesn't feel right.

AStranger:

--- Quote from: thelaptop on February 07, 2011, 17:10 ---Personally, I run 64-bit Linux on some of my boxes, and not having DoomRL runnable on them just doesn't feel right.

--- End quote ---
Well... I'm currently running a 64bit Slackware and have been able to play Doomrl on it for sometime. At first I was using Qemu to run a virtual copy of XP, but I found that it didn't work well for speed runs (it feels a touch slower and I could never break the 7:00 barrier virtually). To make a long story short I ended up using Qemu to install a virtual 32bit copy of Slackware, then I mounted that image under my real OS, bound a couple of directories then 'chroot'ed to it. Turns out that'll let you run 32bit applications. I could elaborate more if anyone is interested, the process isn't that hard, but I have no understanding of how it actually works. It feels like magic.

thelaptop:
That is of course doable, but it is nice if the binary runs native on 64-bit.  Even though we are not exploiting anything much from the 64-bit architecture, expecting folks to run a chroot'ed version of the 32-bit edition is just a little unreasonable for a simple shoot'em up game.

Gargulec:
Ladies, gentlemen...

DoomRL 0.9.9.2 has gone GOLD!
~48 hours until release.

Kamikaze14:
Woohoo!

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