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Author Topic: Cardinal Quest : Roguelike seeking funding!  (Read 10155 times)

Kornel Kisielewicz

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Cardinal Quest : Roguelike seeking funding!
« on: January 24, 2011, 10:25 »

A friend of mine is seeking funding for a roguelike game in prototype phase. I truly wish him the best of luck, especially that if he succeeds, that bodes well for the whole idea of making roguelikes for a living! So, check out Cardinal Quest, support it and spread the word :)

"Cardinal Quest is an arcade-style dungeon crawler inspired by 80s classics such as Gauntlet, Red-Box D&D and Golden Axe."

  Cardinal Quest page at 8bitfunding.com 


« Last Edit: January 24, 2011, 10:27 by Kornel Kisielewicz »
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Kornel Kisielewicz

void*

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #1 on: January 24, 2011, 14:05 »

Cheers Kornel!

Here's some concept art for you guys to feast your eyes on:

http://i.imgur.com/Hcfvy.jpg

And a gameplay video:
http://www.youtube.com/watch?v=WEopZAmMd1E
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Kornel Kisielewicz

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #2 on: January 24, 2011, 18:24 »

To the uninformed, void* is the developer of the project, and as seen he's been a ChaosForge supporter for a long time now :)
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Kornel Kisielewicz

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #3 on: January 25, 2011, 03:37 »

Pardon me but I have a couple of questions:
What will make your game stand out from other rogue-like games?
I personally prefer ASCII to tiles, will it be an option?
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v.997 [16/5/2/0/0]

void*

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #4 on: January 25, 2011, 03:47 »

What will make your game stand out from other rogue-like games?

It is more like a mix between an arcade-game and a roguelike: no tons of key-bindings to learn, just start up and get into the action immediately (not unlike many of Kornel's games, of which I am a huge fan). 

The magic system for example is also in the process of being reworked and I believe will be quite unlike the way most RLs handle the issue:

The spells you can cast are determined by finding wands in the dungeon, which have unlimited charge but a considerable cool-down. The Cool-down depends on your character's spirit stat, which in turn is determined by your class (like all stats) and the items you have equipped/worn/wielded.


I personally prefer ASCII to tiles, will it be an option?

No, sorry.
« Last Edit: January 25, 2011, 03:49 by void* »
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Deathwind

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #5 on: January 25, 2011, 03:48 »

I've got something I think you need to see, do you have somewhere I can upload 250k?
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v.997 [16/5/2/0/0]

void*

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #6 on: January 25, 2011, 03:49 »

Mail it to ido.yehieli@gmail.com
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Deathwind

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #7 on: January 25, 2011, 03:59 »

sent, it ziped to 79k...
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v.997 [16/5/2/0/0]

void*

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #8 on: January 25, 2011, 04:01 »

You know for such small files you can always use free file-sharing sites such as www.mediafire.com :)

Hopefully it didn't contain a .exe since gmail filters those out IIRC.
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Deathwind

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #9 on: January 25, 2011, 04:14 »

it bounced, uploading it now.

http://www.mediafire.com/file/pstlr3mfy28d82f/d_d.zip

This VERY old (it had to be patched for the Tandy 2000) game is doing alot of what you want to do, you may be able to pick up a thing or two from it.
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v.997 [16/5/2/0/0]

void*

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #10 on: January 25, 2011, 04:14 »

Will check it out, thanks!
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void*

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Re: Cardinal Quest : Roguelike seeking funding!
« Reply #11 on: January 25, 2011, 07:02 »

Wow!

$1205 - thanks a lot guys :D
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