Chaosforge Forum

  • April 19, 2024, 06:12
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: slight command tweaks  (Read 1761 times)

rchandra

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 359
    • View Profile
slight command tweaks
« on: January 26, 2011, 13:42 »

Unload should work on the weapon in your hand, in addition to the ones in your inventory.
fire shouldn't require a weapon in hand (to melee a door - if you can punch armored demons you can punch doors)
Logged
0.9.9.1-4: Arch-Vile Br. General [25/25/17/5/1]
0.9.9.5-7: Hell Baron Major [ 21 16 12 4 1 0 ]

Kornel Kisielewicz

  • God Hand
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 4562
    • View Profile
    • http://chaosforge.org/
Re: slight command tweaks
« Reply #1 on: January 26, 2011, 18:01 »

Both requests have their issues:
1) unload -- how do you imagine it interface-wise once you press "U"?
2) fire with unarmored melee -- also, this would be a source of mistakes in the UI... anyway, a melee attack has STRENGTH_NORMAL which doesn't deal damage to inanimate objects
Logged
at your service,
Kornel Kisielewicz

rchandra

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 359
    • View Profile
Re: slight command tweaks
« Reply #2 on: January 26, 2011, 18:17 »

I'd imagine that you press U, see the list of your weapons (just like it is now but including your equipped ones).  If some wiseguy has 21 weapons in his inventory, he can just remember that the two he can't see ('z' and 'y', or 'v' and 'w') are the prepared and equipped.
Logged
0.9.9.1-4: Arch-Vile Br. General [25/25/17/5/1]
0.9.9.5-7: Hell Baron Major [ 21 16 12 4 1 0 ]

Sereg

  • Chaos Acolyte
  • Greater Elder
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 660
  • Angel of Overconfidence
    • View Profile
Re: slight command tweaks
« Reply #3 on: January 26, 2011, 19:21 »

Presumably the goal of a melee attack against doors is to allow AoB to clear paths for strategic barrel placement.

This could be done in other ways, I would expect - my suggestion would simply be to allow barrels to be moveable through open doors.
Logged
[26|22|23|15|15|2]
Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31
Pages: [1]