Other Roguelikes > DiabloRL

DiabloRL ported to Valkyrie 0.4.1 - testers needed

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Kornel Kisielewicz:
I've ported DiabloRL to the recent Valkyrie library. If there are DiabloRL players here, I'd appriciate if they'd give it a test. I know it's boring (no new features), but it's for the sake of DiabloRL :

diablorl-0.4.1.zip

Notes:
-- conversations in town currently don't work
-- please keep an eye for other things that might not work/crash
-- please report on the invisible monster bug - does it move? attack? can it be attacked?

I didn't yet decide wether I want to go all out with DiabloRL developement -- but I'm fairly sure that I want to give it a "final polish" at least.

Malek Deneith:
Will try it out as soon as i'm back home (i.e. tommorow about 19-20 hour)

Igor Savin:
Will you open its' sources sometime later too?

*finished downloading, will proceed with testing*

Kornel Kisielewicz:
Yeah, probably. But they're very unoptimised (I was going for speed of development).

Igor Savin:
Money doesn't work, indicator in talk with Pipin shows 0 gold, and I can't buy anything, even though I have >100 gold.
Probably related to "-- conversations in town currently don't work"

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