DRL > Discussion
Assemblies thoughts
Deathwind:
Technical mods could replace one or two of those nano packs if you remove the regen from the result.
MaiZure:
--- Quote from: Thexare on February 27, 2011, 23:10 ---2. Technical mods are surprisingly underutilized.
--- End quote ---
Yes - I've been bothered by this one for a few versions now. Seems I rarely ever pick this one up even though as a concept - a 'technical' mod should probably yield the most promising results.
I say 3 technical mods should = a Nano pack!
EDIT: and 3 power = firestorm
gunofdis:
The only real use I've ever had for high power: in AoMC, getting MGK and dual wielding 2 high power pistols (3 ammo ones) will kill anything less than an archvile before having to reload.
Thexare:
--- Quote from: gunofdis on February 28, 2011, 05:48 ---The only real use I've ever had for high power: in AoMC, getting MGK and dual wielding 2 high power pistols (3 ammo ones) will kill anything less than an archvile before having to reload.
--- End quote ---
I'd think you'd still have some reload issues against the Cyberdemon and large packs unless you either invested in Reloader or also carried a pair of Speedloader pistols.
The enemies you won't kill before reloading are also the ones you really want to kill before reloading.
The best use I can come up with for High Power is the Railgun (if the wiki's correct in saying it works) or an Ammochain build Plasma Rifle - although I'd be tempted to use Agility and Power instead since I'd already have at least one level of WK.
gunofdis:
Cybie drops in 6 reloads on N!, 5 on UV, 4 on HMP and HNTR, 3 on ITYTD. Cybie also can't hit you because you have dodgemaster and can be presumed to not be braindead. If you're feeling cautious, you can easily duck behind a wall to reload.
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