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Author Topic: [0.9.9.2] no ammo from gibbed enemies  (Read 3232 times)

rchandra

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[0.9.9.2] no ammo from gibbed enemies
« on: February 22, 2011, 13:04 »

I think this might be intended behaviour, but I don't remember it from previous versions:

if an enemy is gibbed (with a chainsaw, for example) they don't drop their items.

it seems like it could cause unique armour to be destroyed, but I haven't verified that one way or the other.
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Fanta Hege

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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #1 on: February 22, 2011, 13:19 »

I think this might be intended behaviour, but I don't remember it from previous versions:

if an enemy is gibbed (with a chainsaw, for example) they don't drop their items.

it seems like it could cause unique armour to be destroyed, but I haven't verified that one way or the other.

I believe it can.
I've had a unique armor getting destroyed from a nuking because a former picked it up just before it went off.
Where as other uniques seem to survive nukes.
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rchandra

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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #2 on: February 26, 2011, 00:33 »

looks like you also get this result from the lever that hurts all creatures.
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Tavana

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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #3 on: February 26, 2011, 04:26 »

The only bug lurking in here is that Unique items can be picked up and then lost in this fashion. Otherwise, those gibbed enemies (and lever killed enemies) have been splattered so badly that there's nothing left to pick up. Only indestructible items like uniques should be able to live through such events.
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raekuul

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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #4 on: February 26, 2011, 09:35 »

Gibbed enemies didn't drop anything in Doom, if I remember right.
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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #5 on: February 26, 2011, 12:52 »

Just chiming in to say that in ZDoom and Chocolate Doom, gibbed enemies do drop items.

So, do you want to go with the slightly more logical route, or the slightly more Doom-ish route?
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Ander Hammer

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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #6 on: February 27, 2011, 14:35 »

Since I have both Doom and Doom 2 handy, I tested it. With the rocket launcher and the BFG, gibbed enemies still vomit bullets and guns.

Of course, in the FPS games items are immovable and indestructible, so...
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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #7 on: February 27, 2011, 17:33 »

Source material notwithstanding, it doesn't sound very thematic for you to hack up a former human into chunks flesh, splattering blood everywhere ... and then find a nice, neat pile of ammunition left behind. Plus it's a nice bit of game balance the way it is now - if you're overkilling the enemies you probably don't also need their usual drops.
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Shoop da Whoop

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Re: [0.9.9.2] no ammo from gibbed enemies
« Reply #8 on: March 04, 2011, 06:59 »

How about leaving less ammo, than usual (covered in blood an flesh)?
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He had posted some posts.
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He played classic Doom but not passed. He also played rogulikes. And once he found the intersection of these sets...
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