DRL > Bug Reports

[0.9.9.2] no ammo from gibbed enemies

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rchandra:
I think this might be intended behaviour, but I don't remember it from previous versions:

if an enemy is gibbed (with a chainsaw, for example) they don't drop their items.

it seems like it could cause unique armour to be destroyed, but I haven't verified that one way or the other.

Fanta Hege:

--- Quote from: rchandra on February 22, 2011, 13:04 ---I think this might be intended behaviour, but I don't remember it from previous versions:

if an enemy is gibbed (with a chainsaw, for example) they don't drop their items.

it seems like it could cause unique armour to be destroyed, but I haven't verified that one way or the other.

--- End quote ---

I believe it can.
I've had a unique armor getting destroyed from a nuking because a former picked it up just before it went off.
Where as other uniques seem to survive nukes.

rchandra:
looks like you also get this result from the lever that hurts all creatures.

Tavana:
The only bug lurking in here is that Unique items can be picked up and then lost in this fashion. Otherwise, those gibbed enemies (and lever killed enemies) have been splattered so badly that there's nothing left to pick up. Only indestructible items like uniques should be able to live through such events.

raekuul:
Gibbed enemies didn't drop anything in Doom, if I remember right.

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