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Author Topic: Nanomanufacture Ammo question  (Read 2101 times)

Deathwind

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Nanomanufacture Ammo question
« on: February 25, 2011, 20:02 »

Does Nanomanufacture Ammo do ANYTHING at all on a rocket launcher? When I completed it the weapon was back to base damage and acted just like it only had a nano mod.
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v.997 [16/5/2/0/0]

Game Hunter

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Re: Nanomanufacture Ammo question
« Reply #1 on: February 25, 2011, 20:30 »

This probably isn't the place to talk about it (SPOILERS AHOY), but whatever, I'm cool with it.

Spoiler (click to show/hide)

I believe these kinds of thread should be lumped into a spoiler thread though, so it's not too cluttering.
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I'm just a dude playing a dude disguised as another dude.

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Deathwind

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Re: Nanomanufacture Ammo question
« Reply #2 on: February 25, 2011, 21:46 »

It was in Ao100, I was lucky to get the rocket launcher and I was going for ammochain anyway...
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Nameless

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Re: Nanomanufacture Ammo question
« Reply #3 on: February 25, 2011, 22:30 »

Do these forums have an official spoiler policy? Other than 'if you explain dragonslayer we will gut you with it', I mean. This is a coffee-break game we're talking about after all, not epic interactive fiction.
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Tavana

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Re: Nanomanufacture Ammo question
« Reply #4 on: February 26, 2011, 04:22 »

There is no official spoiler policy. And honestly, the bit about not spoiling the Dragonslayer was started by the players, not the administration.

It's pretty much a common sense thing. If you want to be spoiled, there's a wiki that's full of information about DoomRL and will spoil the bejeezus out of you. If you're letting out a huge drop of information here, just let people know via spoiler tags, or with a big "SPOILERS" sign. They can chose to spoil themselves or not, either way.
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Common words do not mean common understanding. Language is mercurial. Meanings are never constant.
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