DRL > Discussion

Nanomanufacture Ammo question

(1/1)

Deathwind:
Does Nanomanufacture Ammo do ANYTHING at all on a rocket launcher? When I completed it the weapon was back to base damage and acted just like it only had a nano mod.

Game Hunter:
This probably isn't the place to talk about it (SPOILERS AHOY), but whatever, I'm cool with it.

Spoiler (click to show/hide)Nanomanufacture ammo (coined "nanomachic" on whatever you stick it on) makes it so that your weapon doesn't require ammo. Since we're talking about a rocket launcher, which only takes one ammo at full capacity, it's not going to do anything different. Next time try it on the BFG.
I believe these kinds of thread should be lumped into a spoiler thread though, so it's not too cluttering.

Deathwind:
It was in Ao100, I was lucky to get the rocket launcher and I was going for ammochain anyway...

Nameless:
Do these forums have an official spoiler policy? Other than 'if you explain dragonslayer we will gut you with it', I mean. This is a coffee-break game we're talking about after all, not epic interactive fiction.

Tavana:
There is no official spoiler policy. And honestly, the bit about not spoiling the Dragonslayer was started by the players, not the administration.

It's pretty much a common sense thing. If you want to be spoiled, there's a wiki that's full of information about DoomRL and will spoil the bejeezus out of you. If you're letting out a huge drop of information here, just let people know via spoiler tags, or with a big "SPOILERS" sign. They can chose to spoil themselves or not, either way.

Navigation

[0] Message Index

Go to full version