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Quick questions thread!

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Faintly:
thanks!

about juggler, I'm still curious what the intention hypothetically would be.

_

I edited in some questions that I thought of after posting but before I saw your reply.

ZicherCZ:
OK, I'll try to answer the other questions as well:

- Shrapnel damage is affected once by resistance and twice by protection (thats what you probably mean by "armor"). IIRC, no monsters have inherent shrapnel resistance, but some monsters can pick up and wear armors with such a resistance.

- Resistance seems to round the damage taken to the nearest integer (this took quite a bit codediving to find out, and I hope I understood it properly :) ).

- Berserk gives no protection (if that is what you mean by "armor"). 60% resist all is powerful in and of itself.

- Storm bolter: What do you mean? Ammo capacity does increase with this assembly by 50%.

Faintly:
thanks. Yes I meant protection by armor (flat minusdamage), and with the storm bolter pistol I suppose I expected more as 9 shots isn't exactly a lot when you're firing 2 at once at -2 accuracy. -Even on a gun kata build* it seemed like not enough shots. Might be better with some levels in son of a bitch as well as of a gun. I'm sure it's very strong on combat pistol.

* though in retrospect maybe I shouldn't have got whizkid at all, seeing as it requires 2 levels of finesse which is irrelevant when you use the kata attack, and doesn't help with the ammo-in-gun bottleneck.

edit: and double thanks for source diving!

ZicherCZ:
In fact, storm bolter might be _weaker_ on combat pistol, due to knockback coming into effect at 12 damage. If the first bullet causes knockback, the second bullet might simply fail to target the knocked-back creature and automatically miss.

With SoG3 (a standard for pistol builds) this is not an issue for standard pistols, causing 11 damage per bullet at most. With a combat pistol, the maximum damage is 12. And that's not counting ranks in SoB, which stress the problem even further.

To say it in a diplomatic matter - in my humble opinion, storm bolter is one of the less useful assemblies.

Faintly:
If the arena master staff targets two adjacent enemies, do they both get hit twice? (AoE)



I like the mod on combat pistol if you're dual wielding and your other pistol is a pistol because it aligns the amount of trigger pulls to deplete the weapon so the extra capacity doesn't go to waste anymore. -Normally to fire twice as many bullets you have to reload more often. it's not the case when your other pistol is a normal pistol. Though I have since found out that with SoG 4/5 fire speed becomes insane anyway.

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