DRL > Discussion
Quick questions thread!
Amnesiac:
There is another supposed bug I've encountered a few times but paid attention to only today: with sufficient knockback of phaseshift set aoe attacks often just knock you back and deal 0 damage. Or is this a feature of the set? Also will make clear that the message was "you are hit" not "you dodge".
LuckyDee:
I'm not sure about the application of knockback and damage reduction from aoe attacks, but to rule out the most obvious thing that springs to mind: does this happen when you have the Survivalist trait?
Amnesiac:
No, I'm a scavenger, it happens on all aoe attacks quite often, on revenants, viles or barons, I suspect that the damage is applied after knockback so it hits nothing. Might also have something to do with dodging from hellrunner.
UPD: I took some hits for research, does seem happen about half of the time with hellrunner*3. Seems to be combination of dodging and knockback.
Tormuse:
Pretty sure it's a bug... It comes up every once in a while when someone gets knocked back at a particular angle. (I've witnessed it happen to enemies too; like someone getting knocked back by a shotgun, but taking no damage from it) I've never investigated it enough to figure out what that angle is and/or take advantage of it, but I think it has something to do with the game engine scanning the level line by line, trying to figure out what got damaged and what got knocked back and having someone get knocked back into a section that already got checked.
Amnesiac:
Well, that didn't happen to me without knockback modification, also it happens really often and where I'm not sure the angle matters, like viles' attack. This game was full of weirdness, because sometimes those projectiles of barons would explode(painfully) right on my tile without me being knocked away at all...
But that reminds me about another bug, I think sometimes you can shoot through walls at some angle.
UPD: I just tried some max carnage+overconfidence and I can say that probably just the power of knockback matters. My unarmored/barefeet tech flies away from revenants' rockets unscathed all the time, unless there is a wall behind me.
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