DRL > Discussion
Quick questions thread!
N o i r:
Thanks everyone. This one got left behind: how long does it take to cycle a Combat Shotgun's shell? That is, not reloading a shell - just pumping the next one by pressing "r" standing in place after firing.
Uitë:
iirc, it's 0.2 seconds, regardless of any speed boosts you may have.
Klear:
This kind of information is easily found on the wiki.
To answer - it takes 0.2 second or whatever your move speed is, in case you pump while moving.
Perfectblue:
This is the first Rogue Like I have ever played, and I am a bit confused by a few of the stats namely increased movement speed/ weapon fire speed/ reload speed.
How do these benefit you in a rogue like when its on a turn by turn basis? For instance, movement speed you move one grid. Same goes with reloading it takes one turn to reload when you press "r". Similarly you can get one shot of per a turn.
I would appreciate clarification.
thelaptop:
There are two types of time being kept -- real time and game time. Real time is what your clock is saying, while game time is the "time" tracked by the game.
You can move one grid in "real-time" turn, but that turn will take less game time to complete. So anything that modifies "time" just changes the amount of game time incurred for that one turn of action.
Also this is a good question to put in the Quick Questions thread instead of starting a new one.
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