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Quick questions thread!

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shark20061:
It "works" with all projectile attacks except shotguns, but the chance varies depending on the attack and it won't be effective versus all of them.

Ashannar:
Yep, dodge works with hell baron, hell knight, cacodemon, imp, former human, commandos, captains, and mancubi projectiles (though they fire a spread of rockets that is incredibly difficult to dodge). Many of these projectiles have splash damage, which dodge does not protect against, so be careful.

Dodgemaster is a bit different than straight up dodge — if you move and then immediately, say, four projectiles are shot at you afterward, the guaranteed dodge only works on the first (and only if you angled the sidestep correctly). So you'd then have 3 more chances to be hit. But your normal dodge chance will still work against those. Note that dodge chance is completely separate from movement speed. (It just doesn't show up on your character info screen.)

Arch-Vile blasts can be 'dodged,' but it's actually a matter of how fast you move. Their attacks are targeted at you, but you have a little time to move out of the way. You'll probably get hit unless you're very fast.

Klear:

--- Quote from: Perfectblue on March 30, 2012, 10:57 ---In addition, do perks such as hellrunner that increase dodge chance work on visible projectiles such as an imps fireball or cacodemons projectile attack?
--- End quote ---

They work only for the visible projectiles, but almost all attacks are "visible projectiles", including the former human's pistols. Unless I'm forgetting something, the only things you cannot dodge are shotguns and melee attacks.

Additionally, you can dodge arch-viles' blasts and revenant's rockets, but they will still hit you with splash damage.

Perfectblue:
Thanks again everyone for the indepth replies. My last question is in regards to assemblies. I though I recall reading somewhere here on the forum once you had figured out an assembly it would save it in a list somewhere for use with all your characters from that point on. Is this correct, and if so where do I access this information?

Thanks

Klear:
A (that is, shift+a). When you find scematics or assemble something for the first time, it will be added to the list for future reference and you won't find these schematics again.

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