DRL > Discussion
Quick questions thread!
Reef Blastbody:
Quick (and stupid) question :
What are the differences between reloads? I'm reading the wiki, and it says (as far as I'm understanding it) there's basically Reloading (aka Normal Reload), Single Reload, and Full Reload.
To try and explain what I'm asking, the wiki says that a Full Reload "...will reload the weapon's entire magazine. The amount of time taken is 0.2s plus the time it would take to normally reload the amount of missing ammo. For the combat shotgun, the weapon will also be pumped."
Isn't this what regular reloading does anyways (sans the pumping)?
And for Single Reload "...Single reload will reload only a single ammo into the weapon's magazine. This time taken is the same as a normal reload."
Why would you only reload one ammo if it takes the same amount time to do a normal reload?
Unless I'm misunderstanding the line "Some weapons have alternate reload modes" entirely, and it just means that weapons reload differently than one another, but the text seems to imply that some weapons have alternative reload options like how they have alternative modes of fire and you can choose between them.
Lastly, I see "moving reload" mentioned a lot; is this just a result of Shottyman or is there another means of reloading while moving at the same time?
Thanks.
Game Hunter:
--- Quote from: Reef Blastbody on August 08, 2012, 13:57 ---the wiki says that a Full Reload "...will reload the weapon's entire magazine. The amount of time taken is 0.2s plus the time it would take to normally reload the amount of missing ammo. For the combat shotgun, the weapon will also be pumped." Isn't this what regular reloading does anyways (sans the pumping)?
And for Single Reload "...Single reload will reload only a single ammo into the weapon's magazine. This time taken is the same as a normal reload." Why would you only reload one ammo if it takes the same amount time to do a normal reload?
--- End quote ---
Full reload is identical to continuously reloading the weapon until it's full. (IIRC the extra 0.2s is only included if you need to pump, as one would expect.) It's there for the convenience of easy reloading when you know there isn't going to be something attacking you in between rounds.
The single reload issue is actually a bug. The wiki states the current functionality in order to deter people from using it.
--- Quote from: Reef Blastbody on August 08, 2012, 13:57 ---Lastly, I see "moving reload" mentioned a lot; is this just a result of Shottyman or is there another means of reloading while moving at the same time?
--- End quote ---
Moving reload (or move-reload) is exclusive to Shottyman, at least in the sense of literal reloads: some equipped or prepared weapons will regenerate their ammo as long as you aren't shooting, which technically allows for the weapon to reload while you're moving, but is typically not the same context for which move-reload is used.
Reef Blastbody:
That was fast!
So do some weapons actually have multiple reload choices? I know that single reload is bugged right now, but what is it normally supposed to do, let you reload one round at a greatly reduced speed than normal reloading?
Also, if a weapon does have multiple reload modes, do you switch them the same as firing (ie r vs shift+r)?
Thanks!
Game Hunter:
--- Quote from: Reef Blastbody on August 08, 2012, 14:17 ---So do some weapons actually have multiple reload choices?
--- End quote ---
Combat shotguns and their derivatives (assault shotgun, tactical shotgun, etc) have a "full reload". Double shotguns (and maybe their dervatives such as super shotgun and focused double shotgun) have a "single reload". Alternate reloads are accessed with the alt reload keybinding, default "R" (in contrast to the default reload "r"), so you're correct on that matter.
--- Quote from: Reef Blastbody on August 08, 2012, 14:17 ---I know that single reload is bugged right now, but what is it normally supposed to do, let you reload one round at a greatly reduced speed than normal reloading?
--- End quote ---
Single reload will allow you to reload half of a double shotgun at half the firing time. By itself this sounds a little silly (about as good as the difference between normal and full reload on a combat shotgun, which is only subtly important), but double shotguns also have a "single fire" alternate, allowing them to shoot only one shell at a time. This means you could very well use the double shotdown to attack two separate targets and reload as necessary. Single reload might be a tiny bit more than half to deter a complete need to always use it ("reload spam syndrome"), but it should make the double shotgun type considerably more useful as a whole.
Motorheadbanger:
--- Quote from: Game Hunter on August 08, 2012, 14:45 ---Single reload will allow you to reload half of a double shotgun at half the firing time.
--- End quote ---
At half the reloading time, I suppose?
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