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Quick questions thread!

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ZicherCZ:

--- Quote from: ultimate26 on February 09, 2013, 22:02 ---For Marine builds
Ironman gives 10 points of extra health

How much does one point of badass give? if I have 150% health then does that give me more than 10 points?

Is it worth skipping straight to badass without taking any ironman?

thanks

--- End quote ---
Badass is, IMHO, always a good trait to have, especially for later game, when Supercharge globes start to become way more common. It effectively raises your maxHP by 50% per level, and especially with Ironman makes a great combination.

If you are a Marine with no Ironman, then your health does _not_ drop automatically at less or equal to 60HP as a normal maximum, 90HP with Bad1 and 120HP with Bad2. 60HP is still your natural maximum (medpacks will not heal you over this value, bar Survivalist) and 120HP is your "supercharge" maximum - nothing will get you over this.

The numbers are even nicer with levels in Ironman. With Iro1, the values described above change to 70/105/140, then 80/120/160 with Iro2, up to 110/165/220 with Iro5. Still talking Marines here - Scouts and Techs have these values lower by 10/15/20HP.

Compared to other talents and Marine builds, Bad1 is a requirement for Vampyre and Army of the Dead (and maybe Survivalist? Can't recall now) master traits - it's really likely that you are going to take Bad1 at level 4, after Brute2 and Berserker, or Rel2 and Shottyman respectively. The second level can usually wait until after you get the master trait, but especially on harder difficulties and longer games (and thereby more levels for you) you"ll want to pick it somewhere along the way.

deathknight1728:
Is melee possible in this game? Whenever I play an rpg I always like to make a melee char and use finesse and skill to take enemies down. Id like to do that in this game as there are traits for it but I am not sure.

Has anyone used melee effectively?

Equality:

--- Quote from: deathknight1728 on February 16, 2013, 08:24 ---Is melee possible in this game? Whenever I play an rpg I always like to make a melee char and use finesse and skill to take enemies down. Id like to do that in this game as there are traits for it but I am not sure.

Has anyone used melee effectively?

--- End quote ---
Is it a joke? DoomRL more favorite to melee build then for shooting. Angel of Berserk - one of first couple of challenges possible (you can't use anything but melee weapon). A lot of medals and badges devoted to melee chars - use only melee weapon, use only knifes & firsts, kill everything with bare hands and so on. One 'special' level is only for melee (you can't shoot there). If you are read carefully postmortem forum you can find that on Nightmare! more successful wins as a true berserk then as gun man. sorry for my ugly English )

AlterAsc:

--- Quote from: deathknight1728 on February 16, 2013, 08:24 ---Is melee possible in this game? Whenever I play an rpg I always like to make a melee char and use finesse and skill to take enemies down. Id like to do that in this game as there are traits for it but I am not sure.

Has anyone used melee effectively?

--- End quote ---
Surely it is possible.  However while melee is a viable and fun way to build your character DoomRL is mostly about shooting. I suggest you to first learn the game a bit and only after that pursue melee path. In my opinion melee in DoomRL mostly is about knowing tricks of enemy AI, level design and so on.
Oh, and while there are some cases where melee builds are superior, they are not many. Most of the time ranged combat is preferred.

tylor:
Melee is quite possible in normal play, because you have  guaranteed chainsaw and LS/AS/DS on special levels, but very problematic in Ao100, because there is next to zero melee weapons found. Except plain combat knives, of cause.

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