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Quick questions thread!

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thelaptop:
It will never be released.  0.9.9.6 is the last version.  ;-)

On a more serious note, Beta 4 is in progress at the moment.  The release is always the same as before: When It's Done.

Evilpotatoe:

--- Quote ---The release is always the same as before: When It's Done
--- End quote ---

I have no doubts that there is always things to improve and bugs to correct, but has the possibility to make releases more frequent (or public bĂȘta, or anything of that kind) been considered ?
Yearly releases are probably more polished than the average, but I really think it delays feedbacks (and some fixes, like fireangel) too much :/

I don't follow the other forge's projects, and discovered doomRL only recently, but beeing myself way too much perfectionnist, I learnt how bad it can be to always delay things... and wondered if there is any good reason to have so much delays.

thelaptop:
No, each release is effectively a public beta for DoomRL 1.0 -- if you want to test things more frequently, the rule of thumb around here is to be a supporter and get access that way.  Just because the beta is closed doesn't mean that there's no one testing things.

Also, even though we have many contributing programmers here and there, bear in mind that Chaosforge is [still] mostly one person, namely Kornel, and that he (like all of us really) does this as his hobby.  When life catches up, that takes a higher priority over the 4 rogue-likes that he is making releases of.

Be patient.  =)  If you can't wait to test the latest build, donate some small amount of money and be a supporter.  =)

Tormuse:

--- Quote from: Evilpotatoe on March 11, 2013, 17:37 ---I have no doubts that there is always things to improve and bugs to correct, but has the possibility to make releases more frequent (or public bĂȘta, or anything of that kind) been considered ?

--- End quote ---

It has.  Actually, for a while, they had a pretty good regular release schedule as I recall.  0.9.9.2 to 0.9.9.6 all came out in a pretty timely manner.  Things stalled at 0.9.9.6 for a number of reasons, I think, (someone correct me if I'm mistaken) including interest turning toward Aliensrl for a while, (which is a pretty cool game, if you haven't tried it) and the simple fact that this new version is taking a lot of tweaking, reworking, and rebalancing.  I'm guessing I'm not allowed to spoil anything, but I think it's okay for me to say that it has new weapons and items, new special levels, new challenge modes, and new badges.  I have to imagine that getting all that to function properly has to be a lot of work!

So, as Thelaptop says, be patient; it will all come together with time.  :)

GinDiamond:
oh yeah.

I kept up with the cia.vc svn page, and some of the tweaks were pretty sick. I don't know how much I can say, but I think its safe to mention dual-angels, weapon tweaks/balances, enemy ai is being reworked, some core functions and whatnot are being changed, the modding is gonna be different, the wall will be overhauled, and others.

The cia.vc went down a while ago, so I don't know much more than that.

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