DRL > Discussion
Quick questions thread!
thelaptop:
--- Quote from: Evilpotatoe on April 09, 2013, 03:34 ---Lightfoot platinum mentionned UV in 0.9.9.6. I noticed it too, and IIRC, failed getting it, coz I played on HNTR.
I think game's decription has to be fixed.
--- End quote ---
Done in repo.
shark20061:
--- Quote from: Fanta Hege on April 09, 2013, 01:15 ---I've been pondering this simple question for a while:
If you kill yourself and spidermastermind at the same time, without nuking yourself, (ex: BFG10k or rocket launcher point blank) is it a victory, partial or loss?
--- End quote ---
The answer to that question depends on where you happen to be standing relative to the mastermind.
The game processes spaces (EDIT:) row by row, from left to right in each row, starting from the top row going down.
If your space is processed before the Mastermind's, you lose (you'll see the mastermind destruction message after pressing enter for your own 'you die' message).
If the Mastermind's space is processed before yours, it is a standard victory.
So if you plan on doing this, you'll want to be BELOW (or directly RIGHT) of the mastermind, so that its space is processed before yours.
MaiZure:
Is it possible that there is a general advantage to clearing a level from the Top-Left?
shark20061:
The processing only applies to area effects, like shotgun blasts and explosions (including nukes). I don't see any general way to exploit this yet.
Radagast:
Question:
Is the wiki experience table correct and updated??
This part especially on the last levels:
23 600000
24 800000
25 900000
Seems like a huge step from 23 to 24. (200k?? :O )
Which honestly doesn't apply (I think) to my latest and current ao100 since I got from 23 to 24 quite easily in normal time (just 8-10 dungeon levels or so.)
And regarding the experience another question:
Do we get fewer xp from each enemy the more level ups we get? Or not?
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