DRL > Discussion
Quick questions thread!
Bloax:
You're forgetting that I'm dragging around the arena master's staff, along with two stacks of shells, a large medkit and my trusty doubleshotty that I should've dropped long ago, and that I'm playing Angel of Light Travel along with Angel of Shotgunnery - which means shotguns and only shotguns combined with no space for fun.
Otherwise I would've definitely saved it for a powered red armor, that shit is crazy good. (And I wouldn't have the ammo problems AoLt can stumble into.)
Sylph:
Hmm... I'd question why you're carrying the arena master's staff in an AoLT game, and also why your doubleshotty isn't in your prepared slot...
In AoLT I usually reserve 1-2 inventory spaces for medikits, 2-3 for ammo, and 1 for spare armour, sometimes squeezing a thermonuclear bomb in there to save the stacks of ammo (especially shotgun ammo) used against the mastermind. It might be that you're trying to go for YAAM or conquerer, which I'd question the need for. :)
Bloax:
Maybe it's not the best of ideas to use up 1/5 of your inventory slots carrying a borderline useless item across two episodes for a bunch of loot, yeah.
As for the doubleshotty, it was there until I got myself a shiny pink shotgun of asskicking with an N mod slapped onto it.
except then i never dropped the doubleshotty which was the stupid part
LuckyDee:
At what point is the config.lua loaded - when running doomrl.exe or when starting a new game? Or rather, if I play a couple of levels, save and quit, edit the config, restart and load the game, will the changes be made to the game as well?
Thomas:
config.lua is reloaded every time you open DoomRL, it doesn't remember what the file was like when you started any given game of DoomRL.
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