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Quick questions thread!

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emulord:
No A or P mods really hurt my modding capabilities tho. I used the one P I got on enviro boots in case I need to run through some lava/acid.

But thanks! I didnt even think about Brute/Berzerker. That would certainly help against arachnotron beatdowns. I havent found a Chainsaw and I've ditched my combat knife ages ago.
I'm using boots with like +30% movespeed or something already, so I dont want to make gravity boots.

Looks like I'll be saving it until I find a good pistol. Using Nanomach on a standard pistol seems like a waste.

thelaptop:

--- Quote from: Sylph on December 18, 2013, 16:18 ---Shotguns are great, but don't scale particularly well compared to pistols or melee, especially when you can't take AotD.

--- End quote ---
It's MAD, not AotD.

* thelaptop grumbles about random abbreviation generations

Sylph:

--- Quote from: emulord on December 18, 2013, 16:47 ---No A or P mods really hurt my modding capabilities tho. I used the one P I got on enviro boots in case I need to run through some lava/acid.
--- End quote ---
Never mind, thay'll come!

Berserker isn't so good for arachnotrons (unless you are using a primarily melee build), it's good against viles and mancubi specifically because their attacks do enough damage to instantly trigger berserker (for the 60% damage resistance), which kicks in *before* you take the damage.

The extent to which A-modded gravity boots out-class tactical boots is probably worth a nano pack (I personally find nanomachic more fun though). If you've got A-modded phaseshift boots, then I'm not so sure it's worth upgrading.
Also, consider a nanomachic rocket launcher if you want power NOW (rather than when you get to SoaG5). For a pistol, I tend to prefer putting demolition ammo on combat pistols (only on N! difficuly), and really, a standard pistol with nanomachic and SoaG5 will do more damage than you really need to. 3-9 damage isn't *that* much better than 2-8 - not worth waiting for an exotic to drop, anyway. You're almost as likely to find a second nano pack as you are to find a combat pistol...

Oh, and sorry thelaptop. Fixed. MAD is a confusing acronym though for me though. :/

thelaptop:
MAD = Master trait: Army of the Dead.

While we're at it, Son of a Gun is SoG, not SoaG.  For the most part, the officially sanctioned abbreviations for the traits and Angel challenges come from the in-game text itself, with the only exception of Ao100 (is A100 in-game).

Not trying to be an asshole, but consistent terminology helps searching as well.

Thiebs:
So I was building toward a rapid fire setup, took a few levels of SoB, but was still using a shotgun for a while for it's versatility. I noticed that my shotty seemed to be one-shotting formers at the edge of my view range pretty consistently, and getting more knockback at long range, too (more than expected). Anybody know how SoB effects a shotgun's damage reduction over distance? I'm not sure how the numbers work out, but it felt like it had a much longer effective range.

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