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Author Topic: Quick questions thread!  (Read 444402 times)

rchandra

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Re: Quick questions thread!
« Reply #150 on: September 11, 2011, 01:36 »

does plasma damage reduce plasma resistance the way it reduces protection?
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tehtmi

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Re: Quick questions thread!
« Reply #151 on: September 11, 2011, 02:19 »

does plasma damage reduce plasma resistance the way it reduces protection?

No. 50% (for example) resistance means the same thing for every damage type. Although plasma resistance is harder to come by to begin with...
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Dreadlord

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Re: Quick questions thread!
« Reply #152 on: September 11, 2011, 12:57 »

I was away for a while and to my surprise I saw there's a new version out. This is my first game here, playing as a Technician (after Warhammer 40k I nearly said techmarine).

In the beginning of level 10 I saw something really weird. Is that crowd of pinky demons supposed to spawn in the very beginning of a level? As you can see, the level has no special messages or feelings apart from "morbid air".

I apologise in advance, in case the question has already been asked before.


Game loaded. Welcome to the Doom Roguelike... You enter Phobos Base,           
 level 10. You feel a breeze of morbid air...                                   
                                                                               
     
^^                                                                         
                                                                               
             
^                               **                               
                                           
..cc###.###.#    ^                 
                                           
.ccccc.;.@..#                       
         
^                                  ###........+                       
                                               
#........#                       
                                               #........
==                     
                                             
...###....==.                     
                                              ..   #...
=#=#                     
                                                   #.
==.#.#                     
                                                   ..
===#                       
                                                   ##.
=.#                       
                                                    #..                         
                                             
^                                 
                                                                               
                                                                               
                                                                               
                                                                               
 
Lasombra                   Armor : red armor [4/4] (100%)                     
 
Health: 100% Exp:  6/37%   Weapon: chaingun (1d6)x4 [40/40]                   
 cautious                                                   
Phobos Base  Lev10

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Gargulec

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Re: Quick questions thread!
« Reply #153 on: September 11, 2011, 13:13 »

Demons do that, they spawn in crowds. Nothing unusual here.
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Dreadlord

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Re: Quick questions thread!
« Reply #154 on: September 11, 2011, 13:16 »

I've never seen such a thing in 0.9.9.3, so it was a bit odd. Anyway, thanks for the information!
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Kornel Kisielewicz

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Re: Quick questions thread!
« Reply #155 on: September 11, 2011, 15:49 »

That just begs for a chainsaw with berserk...
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Thexare

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Re: Quick questions thread!
« Reply #156 on: September 11, 2011, 15:58 »

Or some form of shotgun. I'm partial toward the Tactical model, myself.
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Ander Hammer

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Re: Quick questions thread!
« Reply #157 on: September 11, 2011, 16:58 »

Is it possible to set a color for something to 'random', ala the durability overflow bug fixed recently?

I'm a silly person who would be inordinately amused by rainbow-cycling uniques and intuition marks.
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Re: Quick questions thread!
« Reply #158 on: September 11, 2011, 18:05 »

Is it possible to set a color for something to 'random', ala the durability overflow bug fixed recently?
There are some hardcoded "colors" that cycle through a few (such as the portal at the Phobos Hellgate) but there isn't a pre-defined random color. I suppose it's possible from a modder's perspective but I really doubt it's something you can change up in the config files right now. (Also, the multicolors currently only work on cells or missiles, depending on the color.)
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Traveller

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Re: Quick questions thread!
« Reply #159 on: September 11, 2011, 19:58 »

So Cybernetic Armor can't be modded, right?
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tehtmi

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Re: Quick questions thread!
« Reply #160 on: September 11, 2011, 22:25 »

So Cybernetic Armor can't be modded, right?

Modding of uniques was changed in version 0.9.9.5. Currently, there are a few selected uniques that can be modified including the Cybernetic Armor, but only the Technician class can mod uniques. Other classes can never mod any unique regardless of Whizkid or any other factors.

(The uniques that can be modified are the same ones that could be modded in 0.9.9.4; it's just only Technicians that can do it now.)
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gilgatex

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Re: Quick questions thread!
« Reply #161 on: September 12, 2011, 07:46 »

I know you can change colors in colors.lua, but is there a list of entity IDs somewhere?  Specifically I want to change the color of the double shotgun to yellow so it doesn't look like a pistol.
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Re: Quick questions thread!
« Reply #162 on: September 12, 2011, 10:00 »

I know you can change colors in colors.lua, but is there a list of entity IDs somewhere?  Specifically I want to change the color of the double shotgun to yellow so it doesn't look like a pistol.

Try this link. The double shotgun is 'dshotgun'. (Note that this list is from pre-0.9.9.4 so it won't include the newest objects from the current version.)
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gilgatex

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Re: Quick questions thread!
« Reply #163 on: September 12, 2011, 10:07 »

Try this link. The double shotgun is 'dshotgun'. (Note that this list is from pre-0.9.9.4 so it won't include the newest objects from the current version.)

Thanks!

Next quick question: Does firing a single shot from the double shotgun use a regular shotgun blast or a wide one?
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tehtmi

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Re: Quick questions thread!
« Reply #164 on: September 12, 2011, 13:17 »

Does firing a single shot from the double shotgun use a regular shotgun blast or a wide one?

Single shot from a double shotgun still uses a wide blast. For any shotgun with the single shot altfire, the blast is the same as the blast used for the normal fire.
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