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Author Topic: Quick questions thread!  (Read 444207 times)

Sihoiba

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Re: Quick questions thread!
« Reply #270 on: February 13, 2012, 11:47 »

Modding Assemblies as a Technician how is it supposed to work?

I thought it was you could add one additional mod to an item before completely the assembly if you have wizzkid 2. Except whenever I do that, I don't get the option to actual assemble the item.

Also does the order of mods matter, other than for how it affects the final stats?
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tinyrodent

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Re: Quick questions thread!
« Reply #271 on: February 13, 2012, 12:01 »

Make the assembly after getting WK2, then you can add one additional mod.

The order of mods has no effect as of 0.9.9.5
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Sihoiba

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Re: Quick questions thread!
« Reply #272 on: February 13, 2012, 12:51 »

Make the assembly after getting WK2, then you can add one additional mod.

The order of mods has no effect as of 0.9.9.5

So do all the mods have to go on after WK2? And is it assemble them mod, or mod then assemble?
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Uitë

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Re: Quick questions thread!
« Reply #273 on: February 13, 2012, 13:07 »

Make your assembly first, then you can add one more mod to your assembled item, but only if you already had WK2 at the time you made it. To clarify, only the last mod required for the assembly has to be added after getting WK2, you can put the rest of them on it before that.

EDIT:
Spoiler: example (click to show/hide)
« Last Edit: February 13, 2012, 13:18 by Uitë »
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Klear

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Re: Quick questions thread!
« Reply #274 on: February 13, 2012, 13:26 »

It works like this:

Without WK, you can only attach a single mod to any weapon or armour. However, if the second mod would result in a basic assembly, you are allow to assembly it, which means you can construct all the basic assemblies without any levels in WK.

With WK1, you can attach up to three mods to weapons and two to armour, which allows you to assemble advanced assemblies, and with WK2 you can attach up to five mods to weapons and three mods to armour, which allows you to assemble the master assemblies.

WK2 has an additional benefit, that any assemblies assembled after getting it can be modded once with any mod.

It took me quite a while to figure that out too.
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grommile

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Re: Quick questions thread!
« Reply #275 on: February 21, 2012, 13:59 »

Any tips for dealing with Cybie in a pistol game in 0995, given that he shows up earlier and will try to shoot through walls to kill you?
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thelaptop

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Re: Quick questions thread!
« Reply #276 on: February 21, 2012, 15:12 »

I would say that Phase devices are your friend, and unless you have DM, don't try to take him on head on.
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AlterAsc

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Re: Quick questions thread!
« Reply #277 on: February 21, 2012, 15:15 »

Dodgemaster.Easy.
Running + staying near the edge of vision and sidestepping.Without EE not efficient.Without running chance to dodge is less but still worth it i think.
Fireproof red armor.Decent solution.
Wearing any armor with high melee res and staying near Cybie.Maybe even making ballistic armor assembly.
Berserker trait.Not sure why would you have it in pistol game, but it really helps.
If you get knocked back and don't see Cybie and don't believe in sidestepping - get to the wall so you can just shoot, heal,shoot,heal and so on.
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Dreadlord

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Re: Quick questions thread!
« Reply #278 on: February 25, 2012, 03:36 »

Any tips about beating the City of Skulls with Eagle Eye Technician? I usually go for assault rifle/turboblaster, and OMG DOZENS OF LOST SOULS AT POINT BLANK RANGE after the lever is pulled are not that easy to deal with for nooby me.
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Pricklyman

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Re: Quick questions thread!
« Reply #279 on: February 25, 2012, 04:54 »

Any tips about beating the City of Skulls with Eagle Eye Technician? I usually go for assault rifle/turboblaster, and OMG DOZENS OF LOST SOULS AT POINT BLANK RANGE after the lever is pulled are not that easy to deal with for nooby me.

Homing phase - best thing ever in City of Skulls.

I managed to clear the thing on AoMr with a homing phase! (i.e. bullets!)
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Klear

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Re: Quick questions thread!
« Reply #280 on: February 25, 2012, 08:48 »

Homing phase - best thing ever in City of Skulls.

Well, best thing ever in CoS is definitely vampyre but this comes close =)
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Dreadlord

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Re: Quick questions thread!
« Reply #281 on: February 25, 2012, 08:55 »

Too bad I don't get that kind of things quite often - over all games where I could get to the City of Skulls I have never actually seen a single homing phase.

EDIT: Well, the last run was not that bad. I scavenged an Onyx mod pack from Grammaton Cleric Beretta and my red PO armour made things a little easier.
« Last Edit: February 25, 2012, 12:26 by Dreadlord »
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Pricklyman

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Re: Quick questions thread!
« Reply #282 on: February 25, 2012, 17:07 »

Well, best thing ever in CoS is definitely vampyre but this comes close =)

Yeah, but vampyre is a build, so it's a little harder to obtain than a item...

If you pray hard enough to RNG that is... :D
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ZicherCZ

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Re: Quick questions thread!
« Reply #283 on: February 27, 2012, 01:59 »

Homing phase - best thing ever in City of Skulls.

I managed to clear the thing on AoMr with a homing phase! (i.e. bullets!)

Even a regular phase is probably more likely to put you into a better position then at the lever. But "more likely" is far from "certainly".
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Re: Quick questions thread!
« Reply #284 on: February 27, 2012, 03:31 »

how come I can never pass Hell's Arena on AoD? I have managed to defeat first wave of enemies (HNTR), the voice asked if I'd continue, I say yes, and I can't for my life wreck all of them down, they either constantly reappear, or get revived like in Nightmare!
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