DRL > Discussion
Marks of Shame
Nameless:
Inspired by Mrazerty's trash medals, I think this needs a topic of its own. These hypothetical 'awards' wouldn't be counted or displayed in your player info, but would result in some kind of silly/snarky one-liner being added to your mortem. Some marks would be excluded from certain challenge modes. (Sloth from Ao100, Waste from AoB etc.)
--- Code: ---Mark of Cowardice - Quit the game on Phobos Surface
Mark of Soreness - Quit with 1 HP.
Mark of Temptation - Died from flooding the level with acid/lava.
Mark of Idiocy - Died by pushing a barrel into acid/lava.
Mark of Clumsiness - Died on a floor that was cleared.
Mark of Arrogance - Died within 10 turns of entering an optional level.
Mark of Sloth - Died after 8 hours playtime.
Mark of Regression - Died from a former human while clvl 7 or higher.
Mark of Misfortune - Died the same turn as using as phase device.
Mark of Waste - Died without any ammo.
Mark of Avarice - Died while holding 3 or more large med-packs.
Mark of Forgetfulness - Died nude and holding armor, both for over 100 turns.
Mark of Regret - Died standing on an invulnerability globe.
Mark of Reluctance - Died standing on the stairs.
Mark of Weakness - Died with a BFG in hand.
Mark of Recklessness - Died by a rocket jump.
Mark of Impulsiveness - Died by a nuke before level 25.
Mark of Ignorance - Died by firing a Revenant's Launcher beside you.
Mark of Decay - Died with a max HP of less than 10.
--- End code ---
Add your own, provide one-liners, or admit to how many you've 'earned'!
raekuul:
Idiocy doesn't work as of latest stable (can't push barrels into liquid, period). That said...
Mark of Cowardice - "He unwisely fled what awaits him still..."
Mark of Soreness - "He thought he could cheat Death..."
Mark of Temptation - "His luck proved fatal..."
Mark of Idiocy - "He forgot that barrels tend to explode when heated..."
Mark of Clumsiness - "He saw that it was useless to resist..."
Mark of Arrogance - "He was too powerful for his own good..."
Mark of Sloth - "He was too slow to have bested Hell..."
Mark of Regression - "He forgot how much a well-placed bullet could hurt..."
Mark of Misfortune - "His luck proved fatal..."
Mark of Waste - "He was traveling a little too light..."
Mark of Avarice - "He never knew when to use his tools..."
Mark of Forgetfulness - "He forgot he had something..."
Mark of Regret - "Sadly, this could have been delayed..."
Mark of Reluctance - "We'll never know if this could have been avoided or not..."
Mark of Weakness - "'When you have to shoot, shoot. Don't talk.'"
Mark of Recklessness - "He was no Fireangel."
Mark of Impulsiveness - "He misread the instructions..."
Mark of Ignorance - "Note to self: That does NOT work that way..."
Mark of Decay - "He fell apart at the end..."
Nameless:
--- Quote from: raekuul on March 05, 2011, 21:56 ---Idiocy doesn't work as of latest stable (can't push barrels into liquid, period).
--- End quote ---
Well that sucks for Angels of Pacifism with invulnerability globes and mean streaks. :P
MaiZure:
I think this idea can add value to the game without beng just plain silly. I don't have much to add right now, but it's something I'm definitely thinking about
UltimateChaos:
I agree. It's just the game taunting you. The game already does that, for example when you spawn right in the middle of a vault when your Health is below 10%.
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