DRL > Discussion
3d Art Inspired by DoomRL
Shinji_Ikari_9th:
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Here's my latest experiments in rendering. Been working like heck on this months entry so that's why I haven't been around.
P.S. Happy Holidays everyone.
Shinji_Ikari_9th:
Here's something that I knocked out this week using a helmet/hud setup. Couldn't help myself and rendered from doomguy's pov.
thelaptop:
That is one helluva complex HUD set up right there! Hmm... I've always thought that HUD components ought to be rendered in some kind of light blue-tinged red to not blind the fella while still providing ample sharpness to convey the textual information.
That said though, as always, am enjoying your renders. Seeing you slowly improve over time has been quite a treat! Though I keep coming back to the whole "you need to light/shadow differently" aspect... maybe do some experiments with some real-life multi-point source lighting to develop a stronger intuition?
Lastly, have a happy new year and may your renders continue to improve and you winning the render-of-the-month one day! =D
Shinji_Ikari_9th:
Here's my latest render, coming in at a total time of over 3 hours.
thelaptop:
The hair looks wonderful! And he has arms of steel to fire at full-auto without the butt in his shoulder. =D
I am rather disturbed at the feet of the red demon on the other end though...
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