DRL > Requests For Features
Basic dodging and run state.
Thomas:
Keep in mind that if I'm reading that psuedocode right, 20% chance means an additive increase. (something like 50% to 70%) 70% will always feel at least 3 times as reliable as 50%.
Pretty much anything that fires fireballs can be dodged quite easily (at long range, or at short range while running) but imps, hell knights and barons tend to be a bit more accurate. If the wiki is to be believed, mancubi actually have a 0% chance to hit a moving target.
Ander Hammer:
Think of how many builds wouldn't be possible if you couldn't run.
Thomas - really? After getting killed from full a few times by mancubi, I stopped bothering trying to fight them, but if they're that easy to dodge...
MaiZure:
I also think Mancubi are fairly easy to dodge - however it's usually the splash damage that kills me, not the fireball itself. Dodging doesn't help that.
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