DRL > Requests For Features
A GBA port (with sounds) would be nice
ianpwilliams:
So is it a complicated process compiling FPC to GBA?
Kornel Kisielewicz:
No, a complicated process it is of redesigning the game's output to use GBA's output routines and fit a GBA screensize.
ianpwilliams:
Ah ok, fair enough, I'll stick to the PC version then :D
Santiago Zapata:
I think the GBA version would be nice Kornel, something to include on the possibilities ;) specially for a game of the nature of DoomRL
Kornel Kisielewicz:
Ok Slash, let's share the market -- You take Cellphones, and I take PDA's and GBA :D
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