i finally found the roguelike i've been looking for so long!! :)
i like the easy inventory system compared to most roguelikes! how about auto pick-up for gold & townscrolls tho?
i'm a major diablo2 freak, i'd love to see some features from that? (or thats the next project maybe? :))
i was mostly thinking about yellow "rare" items, and of course teh stash! (set items would be pure gold!)
the items is really the core of the diablo imo, so more development in that area is what i'd like most!
and why no blood & gore like doomrl? :D
also, i suppose youre already working on dungeon stuff, but maybe some variation in color? i was thinking about floor/wall differences aswell as between levels..
oh, is that an unfinished xp progress bar by the health? *crosses fingers and hopes*
and finally, plans for tile support? ;) i would love to tinker with that! also, mini-diablo style char-inventory would be so cute!
looking forward to future versions!
EDIT: btw, have you tried the rl 3059? tho in a future setting, it has diablo style items and resistances ..maybe some snaggable ideas there :P