Other Roguelikes > DiabloRL

Building a feature list for DiabloRL 0.5.0

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yns88:

--- Quote from: you on January 12, 2010, 11:12 ---Hi all, You making her very own version of DiabloRL and You want to ask You about some things.
1) How to indicate somebody's hp status, by RLG-like messages (unhurt, slightly wounded, etc) by drawing some kind of ASCII-lifebar, or anyhow else?
2) Ranged attacks. Can heroine, rounded with hordes of enemies shoot them off or she must go in melee? What is the range for an arrow?
P.S. Please, sorry You for her ugly english.

--- End quote ---

1. I think the ascii lifebar is a good idea, since it makes the game feel more like you're playing Diablo. Having a descriptor as well couldn't hurt.

2. Likewise, you should be able to still use ranged attacks at close range, the rogue's weakness compared to warrior should take care of that balance issue. Also, in Diablo I recall that you could shoot anywhere in your visual range. Maybe have the arrows fall to the ground after they go through one space beyond your vision.

Tilla:
http://www.dugnet.com/liska/midi/diablo.mid

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