DRL > Bug Reports

[0.9.9.2] Crash after skipping barrel>death>nuke>mortem

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Nameless:
I was playing AoRA, flooded a room with acid, ran away wounded, was caught by an imp next to barrel. All as normal. Then I quickly tapped enter to get back the main menu, but at some point during the barrel explosion > death animation > nuke explosion > mortem display the game crashed.

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Timestamp   : 15/03/2011 10:16:16
Error level : FATAL EXCEPTION
Message     : Fatal exception encountered

An unhandled exception occurred at $0041BE74 :
EAccessViolation : Access violation
  $0041BE74  TDOOM__PLAYSOUND,  line 103 of src/doombase.pas
  $004B2809  TDOOMSOUNDEVENT__DRAW,  line 479 of src/doomanimation.pas
  $00476158  TTEXTMODEOUTPUT__UPDATE,  line 148 of D:/Projects/fpcvalkyrie/src/vtoutput.pas
  $004419B3  TUIMENU__RUN,  line 818 of D:/Projects/fpcvalkyrie/src/vui.pas
  $0041D08A  TDOOM__RUN,  line 308 of src/doombase.pas
  $00402102  main,  line 91 of src/doomrl.pas

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Nameless:
Aaaaaand I just reproduced it after getting mauled by a demon in Hell's Arena (same access violations). It looks like the death/nuke part which is glitching if you skip it too fast.

Kornel Kisielewicz:
Tavana, track it -- I think I know why it happens.

Tavana:
Ticket created, locking.

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