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Author Topic: Tweaking the Level-Up Procedure  (Read 1682 times)


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Tweaking the Level-Up Procedure
« on: March 24, 2011, 04:16 »

Instead of what is now, I propose adding a number somewhere on the trait viewing screen, which indicates how many traits a marine can choose. When a marine levels up, this number increases by one, and the trait selection screen automaticaly opens. And you can exit the trait selection screen by pressing the 'Esc' key.

Why this is useful? Because this will allow to take a trait later in game, after the level-up; this will fix the Angel of Pacifism trait-aquiring; this will carry more options for modding, like defining your own exp and leveling up, with the potential of decreasing it.
Put a chainsaw in my coffin. If I go to Hell, I'll need to do some cleaning there.
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