Other Roguelikes > DiabloRL
DiabloRL 0.4.1-4
DaEezT:
I noticed that there is no way to see the items requirements yet.
Shop screen:
Enter to buy, Escape to exit.
Item: a berserk sword (10-20)
? Buying at Griswold (100 gold left) ?? ..==..
? ? ...==...
? berserk sword (10-20) 1 ? ...==..==.
? cape [4] 10 ? #..==..==..
? skull cap [3] 25 ? ### #...==.==...
? berserk sword (10-20) 1 ? ####.+ #....====....
? buckler [3] 30 ? #....######.....===....
? berserk sword (10-20) 1 ? #...............==......
? ? ...:.#..@.#........%.==......
? ? ...:....:@.........%.==......
? ? ...............####...==.....
? ? ...............# #...==.....
? ? ..............# #:...==....
? ? ...@..........# #....==....
? ? .............# #....==....
? ? .............. ......==...
? ? .......:..... ..:...==..
? ? .....:::::: ::::...==..
? ? .....#### #.......==
???####???????????????????????????????? +....####
---######- [........] -------------------------------------- Tristram -######---
###### berserk sword (10-20) (Dur 40/40) ######
#### ####
Inventory screen:
You do not meet the requirements!
Item: a berserk sword (10-20)
?????????????? Inventory ?????????????? ..==..
? Head : --- ? ...==...
? Neck : --- ? ...==..==.
? Torso : --- ? #..==..==..
? Weapon : short sword (2-6) ? ### #...==.==...
? Shield : buckler [1] ? ####.+ #....====....
? RRing : --- ? #....######.....===....
? LRing : --- ? #...............==......
?-------------------------------------? ...:.#..@.#........%.==......
? berserk sword (10-20) 8 ? ...:....:@.........%.==......
? potion of Healing 1 ? ...............####...==.....
? 99 gold coins 1 ? ...............# #...==.....
? scroll of Town Portal 1 ? ..............# #:...==....
? ? ...@..........# #....==....
? ? .............# #....==....
? ? .............. ......==...
? ? .......:..... ..:...==..
? ? .....:::::: ::::...==..
? ? .....#### #.......==
???####???????????????????????????????? +....####
---######- [........] -------------------------------------- Tristram -######---
###### berserk sword (10-20) (Dur 40/40) ######
#### ####
There isn't much space left to put them. The space below the item name is reserved for magic properties. I'd suggest you put them behind "Item: a berserk sword (10-20)"
e.g. "Item: a berserk sword (10-20) {str: 100}"
and make the requirements the character doesn't fulfill appear red.
schnaader:
When trying to use an axe while wielding both a sword and a buckler, a message "What?" appeared. This should be changed to something like "Please put away the shield first".
I found a cap of dexterity. It gave +4 DEX and the character screen showed "20|24", but To-Hit didn't change and kept at 60. Later on, when the cap was destroyed, I tried level-up DEX to 24 and this gave To-Hit 62. Could be because the cap had low durability, but this is not the expected behaviour, is it?
DaEezT:
THe game should give an error message when you try to switch weapons but your backpack cannot hold the old one (e.g. switching a size 3 falchion with a size 2 shortsword from your otherwise full backpack). Right now it just does nothing and you have to guess what went wrong. Might not be a problem if we had a current/max indicator for inventory space :P
ifonbidf:
I found a 'cape of strudiness'. It'd also be nice if you remained in the shop menu after you bought something. Right now when I want to buy all potions in a shop I need to bump into the storekeeper every time.
DopeD:
I think I would be nice if you could skip a turn by pressing "5". It's annoying to move my hand to "." :)
Also, I figured that it might be nice to have an experience progress meter to the right of the belt.
Just a couple of ideas.
Edit: Oh, and when you die, the post-mortem says "...gaingning xxxxx experience"
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