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Author Topic: [E:YAAM:Full] Are exotics just easier to find on ITYTD?  (Read 4195 times)

Blahness

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--------------------------------------------------------------
 DoomRL (v.0.9.9.2) roguelike post-mortem character dump
--------------------------------------------------------------

 Blah, level 10 Human Private, nuked the Cyberdemon.
 on level 26 of the Phobos base.
 He survived 106188 turns and scored 52536 points.
 He played for 2 hours and 42 seconds.
 He was too young to die!

 He killed 422 out of 422 hellspawn. (100%)
 This ass-kicking marine killed all of them!


 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 6
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Hell Champion Medal
  UAC Bronze Badge
  Veteran Bronze Badge
  Lava Bronze Badge
  Gatekeeper Bronze Badge
  Arena Bronze Badge
  Arachno Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  .......................................}...................
  ..............................X......|.....................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 43696/10
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Finesse          (Level 2)
    Son of a bitch   (Level 3)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Ammochain        (Level 1)

  SoB->SoB->TH->Fin->Fin->WK->MAc->WK->TH->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified onyx armor [4] (AP)
    [b] [ Weapon     ]   modified BFG 9000 (10d8) [59/169] (B2)
    [c] [ Boots      ]   plasteel boots [4/4] (82%)
    [d] [ Prepared   ]   modified plasma rifle (1d8)x6 [40/40] (A3P1T1)

-- Inventory -------------------------------------------------

    [a] modified minigun (1d6)x8 [0/200] (T1)
    [b] minigun (1d6)x8 [0/200]
    [c] nuclear plasma rifle (1d6)x6 [24/24]
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] phase device
    [i] homing phase device
    [j] homing phase device
    [k] envirosuit pack
    [l] shockwave pack
    [m] lava element
    [n] Arena Master's Staff

-- Kills -----------------------------------------------------

    89 former humans
    56 former sergeants
    16 former captains
    43 imps
    35 demons
    97 lost souls
    18 cacodemons
    17 barons of hell
    1 Cyberdemon
    4 hell knights
    27 arachnotrons
    1 John Carmack
    3 former commandos
    4 pain elementals
    2 arch-viles
    2 mancubi
    3 revenants
    2 bruiser brothers
    1 lava elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 6 he found the Arena Master's Staff!
  On level 11 he found the Grammaton Cleric Beretta!
  On level 12 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 18 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 23 he entered the Lava Pits.
  He managed to clear the Lava Pits completely!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You see : John Carmack (heavily wounded) [m]ore | pool of blood
 The missile hits John Carmack. You hear the scream of a freed soul! You
 hear the scream of a freed soul! You hear the scream of a freed soul!
 You hear the scream of a freed soul! You hear the scream of a freed soul!
 Unknown command. Press "?" for help.
 Fire -- Choose target...
 You see : John Carmack (severely wounded) [m]ore | pool of blood
 The missile hits John Carmack. You hear the scream of a freed soul! John
 Carmack fires! You are hit!
 You use a large med-pack. You feel fully healed. John Carmack reloads his
 rocket launcher.
 You reload the BFG 9000 with power cell.
 Fire -- Choose target...
 You see : John Carmack (almost dead) [m]ore | pool of blood
 The missile hits John Carmack. John Carmack dies. You feel relatively
 safe now. Congratulations! You defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 Before him 1 brave souls have ventured into Phobos:
 1 of those was killed.

--------------------------------------------------------------



So this was my first game in 0.9.9.2, and I was apparently either really lucky, or ITYTD had some adjustments.  I found both miniguns on the same floor, couldn't for the life of me find the Mortuary stairs (which ruined Conquerer and explorer D:)

But yeah, two miniguns, a shockwave pack, nuclear plasma rifle, onyx armor, some item called lava element (New to me, never got to use it), Arena Master's Staff, and I still managed to finish the game by being ultra-overprepared.  ITYTD really is easy mode. v.v

And, just like when I used to play, I still don't know how not to kill every damn thing I see.  I need to play more AoPc, or I'll never be able to win an AoB. x.x

Any advice on which bonus areas you all now think are worth the cost?  Unless the mortuary got a nerf/rewards got a buff, it's still probably not worth it.  Spider's Lair is doable, and the plasma is always nice.  What about the new Chained Court and Lava Pits?  Have the Vaults been changed?
Oh well, back to AoPc speedruns!
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rchandra

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Re: [E:YAAM:Full] Are exotics just easier to find on ITYTD?
« Reply #1 on: April 09, 2011, 13:26 »


And, just like when I used to play, I still don't know how not to kill every damn thing I see.  I need to play more AoPc, or I'll never be able to win an AoB. x.x
On the plus side, I think you can get some nice rewards, or at least medals, if you kill everything in AoB.
Any advice on which bonus areas you all now think are worth the cost?  Unless the mortuary got a nerf/rewards got a buff, it's still probably not worth it.  Spider's Lair is doable, and the plasma is always nice.  What about the new Chained Court and Lava Pits?  Have the Vaults been changed?
Oh well, back to AoPc speedruns!
Usually I clear all special areas unless I think I can't - even if I don't get a 'reward', I still get experience.
  • Arena: always, except AoB.  This is a proving ground for my start, I get a lot of deaths here but it is near the start so who cares.  Occasionally I chicken out partway through, especially if I want to avoid the new CC.
  • Chained Court: always if old, almost always if new.  The rewards are good, and the experience from the boss is very nice so early.
  • Wall: On UV I might not be equipped to take it out, and of course many weapon challenges will not.
  • Armory: Always.  I'm not sure if I've been here on AoB, but giftdropping should work.  however, not all characters will be equipped to completely conquer the level.
  • Halls of Carnage:  I guess AoB has the biggest issues here.  Sounds like I need to play AoB again, I don't remember how bad the start of the level is.  Not AoB, always visit.
  • UC:  The choice should be obvious when you get there.
  • City of Skulls:  Always visit, as long as you have a plan for being swarmed at the start or a rocket launcher to go slowly, and decent ammo supplies if not using cells/rockets.
  • Spider's Lair:  I wouldn't go out of my way for this one, if I'm not sure I can handle it.  Shotgun builds are probably the least welcome.
  • The Vaults:  If you can do it, do it - who knows what you'll get!  significantly harder on UV.  They have been changed a little: right side vault has a new point, sort of symmetrical with the left one, and there's a guaranteed entry method into all vaults.
  • Mortuary:  If not going for 100% kills, you can probably raid one side or the other.  If you are, well, better players can clean it up fairly easily, it seems.  I seem to really want ammochain for it.
  • the lava pits:  Any character that has gotten this far should be able to deal with it if you have 2 envirosuits, unless in dire straits and just rushing to the end.  several of the tougher enemies can be knocked into the lava.


Also, the mortuary isn't available on ITYTD (nor was it in 0.991).  You probably missed either the Wall or the Vaults, maybe Hell's Armory.
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