DRL > 0.9.9.2
[M|AoSh|YASD] I can prove, with science, that I'm stupidly lucky.
BirdoPrey:
What the heck is with this hex editing stuff? I'm talking about fixing the bug in future versions, not playing with the guts of my current binary :P
e - p. cool that you know how to do that though
raekuul:
If I can change it in Hex, then Kornel can easily change it in source.
tehtmi:
Keep in mind that the current behavior is partly intentional: if a double shotgun is alt-reloaded with one shell, then it only does x1 damage. This makes the ammo/fire model less appealing.
As for fixing the bug, I couldn't find any way to do it in pure lua. Maybe a flag will have to be added to indicate e.g. full ammo -> full number of shots.
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