DRL > Discussion
What weapons and how many?
Fanta Hege:
Personaly I usualy just find it game dependant, but when I play just those regular ol UV standart games, I usualy have combat shotty and chaingun, after I get double shotty, ditch chaingun, after plasmagun, ditch double shotty, after ammochain, ditch combat shotty.
I'll also keep a rocket launcher and chainsaw + BFG's.
Meelee can come suprisingly handy at times and I normally raid UC when I feel lucky.
Brewtal Legend:
a little off topic, but what is "MAD", "UC", and "MFa"?
There should be a section in the wiki for all the shorthand abbreviations and slang used in the forums. I've been following and playing the game for a couple years now but still don't know all the shorthand.
Never really had enough time to get as into it as most people here. Never really got into any specific builds either. I just build the character as I go along. Making set plans for how to make the character and almost mandatory visits to certain special levels for specific items like the bfg tends to take a little bit of the "roguelikeness" out of it for me in my opinion.
Don't get me wrong, I still love the game.
Sirdec:
Assuming no challenge game and no unique/exotic found :
1 combat shotty
Rocket or Missile launcher
those are equipped.
Plasme Riffle
BFG
not a big chaingun fan, but i carry one usually until level 9 or 10.
rchandra:
MAD and MFa are [M]aster traits: Army of the Dead and Fireangel, respectively.
UC is the Unholy Cathedral.
If you aren't a real specialist (pistols/shotguns/rapidfire), I'd likely hold 2-5 shotguns (upgrade quality and reduce number as you go on), the chaingun, rocket launcher, plasma (as long as I can use it - usually requires EE, otherwise it won't be worth the time to switch), BFG. BFGs don't really count as weapons since they are also cell carriers (if slower to get at). Jugglers would hold a little more - if they find a useful unique/exotic, often keep the "old" version around also for quickswaps (rocket launcher/missile launcher is a good example). In the late game usually drop chaingun also (around level 20 on Hey, not too Rough).
Potman:
I carry around a rocket launcher almost always, unless it's a challenge game where I can't use one, for blowing up walls and the like. The other weapon depends on the build and any particular challenges, but usually there's just one.
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