DRL > Requests For Features

Another Doom-ish lever idea

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MaiZure:
Now that we have lava/acid rivers, it's time to add some Doom-ish interactions with the levers.

Sometimes we run across a lava or acid river with no bridge. In Doom, when this happened, there was usually a lever around that would raise a bridge up for the player to cross.

Sounds like a new purpose for a lever - to generate a bridge if one doesn't already exist. Of course RNG would never be convenient enough to put the bridge in a useful place...or guarantee the lever is on our side of the river!

ParaSait:
Good idea. Coincidentally, I was just thinking about something along those lines too.

GrimmC:
Agreed.

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