DRL > Requests For Features

Resting & jumping idea

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Ander Hammer:
Medpacks removing tiredness makes perfect sense from a gameplay and (heh heh) realism standpoint.

You're a doomguy, and moving around normally is pretty stressful, but you can handle it. Sprinting while burdened down with five big guns, ten stacks of ammo, a bunch of medkits and a demonic artifact or two takes it out of you, and you can't manage that stunt again until you've had a chance to really breathe (taking the stairs down... maybe there's a bathroom between each level or something and Doomguy can wash his face) or you've healed.

Here is where I point to the precedent of the stimpack - a package of stimulants meant to restore 10% health and keep a tired marine going. I just assume that some of those are part of what makes up a health kit. As for globes, well, hell, they're like, magic or something.

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