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Author Topic: Another Doom-ish lever idea  (Read 1894 times)

MaiZure

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Another Doom-ish lever idea
« on: May 01, 2011, 18:16 »

Now that we have lava/acid rivers, it's time to add some Doom-ish interactions with the levers.

Sometimes we run across a lava or acid river with no bridge. In Doom, when this happened, there was usually a lever around that would raise a bridge up for the player to cross.

Sounds like a new purpose for a lever - to generate a bridge if one doesn't already exist. Of course RNG would never be convenient enough to put the bridge in a useful place...or guarantee the lever is on our side of the river!
« Last Edit: May 01, 2011, 18:17 by MaiZure »
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ParaSait

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Re: Another Doom-ish lever idea
« Reply #1 on: May 01, 2011, 18:18 »

Good idea. Coincidentally, I was just thinking about something along those lines too.
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GrimmC

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Re: Another Doom-ish lever idea
« Reply #2 on: May 03, 2011, 22:39 »

Agreed.
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