Also it would be nice to have choices which lead to assembly highlighted while modding. For example:
You use a technical mod pack. Modify weapon, armor or boots?
(Escape to cancel) [abw]
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57 Armor : none
Health: 82% Exp: 1/52% Weapon: pistol (2d4) [6/6]
cautious Phobos Base Lev1
Here, game suggests me that I can apply a technical mod to my pistol to make a Speedloader one.