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DoomRL (v.0.9.9.3) roguelike post-mortem character dump
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Adam Ring, level 24 Cacodemon Sergeant Major, completed 100 levels of torture
on level 100 of the Phobos base.
He survived 317611 turns and scored 2347946 points.
He played for 1 day, 41 minutes and 22 seconds.
He was a man of Ultra-Violence!
He killed 4212 out of 4212 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of 100!
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (gold cluster)
Experience Medal
Armorer Gold Badge
Centurial Gold Badge
Centurial Platinum Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 50/50 Experience 824764/24
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Finesse (Level 3)
Hellrunner (Level 3)
Son of a bitch (Level 5)
Son of a gun (Level 5)
Eagle Eye (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
EE->EE->Int->Int->SoB->SoB->Fin->Fin->WK->Jug->SoG->Fin->WK->SoG->SoG->SoG->SoG->HR->HR->HR->SoB->SoB->SoB->DM->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [3/3] (100%)
[b] [ Weapon ] Grammaton Cleric Beretta (2d6) [18/18]
[c] [ Boots ] modified phaseshift boots [4/4] (100%) (A)
[d] [ Prepared ] modified nuclear plasma rifle (1d6)x6 [40/40] (B2T3)
-- Inventory -------------------------------------------------
[a] modified plasma rifle (1d7)x6 [88/88] (B3T2)
[b] modified minigun (1d6)x8 [439/439] (B3)
[c] modified minigun (1d8)x8 [439/439] (B3P2)
[d] modified minigun (1d8)x8 [439/439] (B3P2)
[e] Anti-Freak Jackal (5d3) [6/6]
[f] modified phaseshift armor [4/4] (100%) (AP)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] 10mm ammo (x100)
[j] 10mm ammo (x100)
[k] 10mm ammo (x100)
[l] 10mm ammo (x100)
[m] 10mm ammo (x100)
[n] 10mm ammo (x100)
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] large med-pack
[s] homing phase device
[t] envirosuit pack
[u] Hell Staff
[v] Hellwave Pack
-- Kills -----------------------------------------------------
185 former humans
397 former sergeants
490 former captains
120 imps
75 demons
327 lost souls
84 cacodemons
714 barons of hell
4 Cyberdemons
181 hell knights
206 arachnotrons
24 former commandos
40 pain elementals
368 arch-viles
368 mancubi
264 revenants
55 nightmare imps
74 nightmare cacodemons
125 nightmare demons
45 nightmare arachnotrons
10 nightmare arch-viles
39 bruiser brothers
8 shamblers
5 lava elemental
4 agony elementals
-- History ---------------------------------------------------
On level 9 he assembled a tactical boots!
On level 14 he assembled a high power weapon!
On level 15 he ran for his life from acid!
On level 17 he assembled a tactical rocket launcher!
On level 18 he assembled a hyperblaster!
On level 18 he assembled a tactical shotgun!
On level 19 he assembled a tactical armor!
On level 23 he found the Jackhammer!
On level 25 he found the Malek's Armor!
On level 26 he ran for his life from lava!
On level 31 he found the Grammaton Cleric Beretta!
Level 38 blasted him with unholy atmosphere!
On level 40 he found the Revenant's Launcher!
On level 43 he stumbled into a nightmare demon cave!
On level 46 he stumbled into a nightmare cacodemon cave!
On level 47 he ran for his life from lava!
On level 47 he found the Hellwave Pack!
On level 48 he stumbled into a nightmare demon cave!
On level 51 he encountered an armed nuke!
On level 52 he encountered an armed nuke!
On level 54 he stumbled into a nightmare demon cave!
Level 54 blasted him with unholy atmosphere!
On level 57 he found the Acid Spitter!
On level 63 he ran for his life from lava!
On level 69 he found the Hell Staff!
On level 75 he ran for his life from lava!
On level 80 he ran for his life from lava!
On level 82 he encountered an armed nuke!
On level 82 he found the Anti-Freak Jackal!
On level 84 he ran for his life from lava!
On level 97 he ran for his life from lava!
Level 98 blasted him with unholy atmosphere!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
You see : floor
Fire -- Choose target...
You see : floor
Fire -- Choose target...
You see : floor
You hear the scream of a freed soul! You feel relatively safe now.
You reload the Grammaton Cleric Beretta with 10mm ammo.
There is 10mm ammo (x87) lying here.
You found 8 of 10mm ammo. There is 10mm ammo (x79) lying here.
There is 10mm ammo (x79) lying here.
There is a Invulnerability Globe lying here.
You feel invincible!
There is power cell (x30) lying here.
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
<Enter>...
-- General ---------------------------------------------------
Before him 34 brave souls have ventured into Phobos:
31 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 2 souls claim to have killed him...
2 killed the bastard and survived.
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Being a huge fan of the single pistol + intuition build I had to rush to try it once I realized the trait caps had been changed. The plan was rush to intuition. grab a couple SoB, get WK and juggler then I'd be stable enough to start getting SoG. The final plan was to get EE x 2, Int x 2, Fin x 3, WK x 2, Jug, SoG x 5, SoB x 5, HR x 3 for a total of 23 levels. I grabbed dodgemaster on level 98 so it never came into play, I just didn't want have one of a trait that had multiple levels.
For equipment the progression went as follows:
Level 19 made tactical armor -> level 25 got Malek's armor, ditched the rest, level ~60 found the phasesift armor used for crossing lava.
Level 9 made tactical boots -> level ~35 found some phasesift boots, used an agility mod
Level 14 made a high powered chaingun -> level ~25 ditched it over ammo concerns. Ammo wasn't tight, but there was starting to be less of it.
Level 17 made a tactical rocket launcher -> level 82 found the Anti-Freak Jackal, which was easier for destroying walls since I already carried 10mm ammo.
Level 18 made both the tactical shotgun and hyperblaster -> level ~60 both were ditched when I found the nuclear plasma rifle.
I kept every minigun I found for the ammo storage. Three was overkill though since I never had to unload more than one.
Oh yeah, I forgot that I found some other uniques, but they were crap so I left them alone.
I took my starting pistol to P2T3 and already had Finx3 and SoGx4 when I found GCB. Initially I figured the starting pistol would be better due to it's faster firing speed but when I checked their speeds GCB was firing at .11 and my pistol at .10. So I grumbled, sacrificing the .01 difference for the larger clip, but I kept the pistol around. Once I hit SoGx5 (with Finx3), I checked both of them again. They both fired at .10, which make me believe that .10 is the fastest possible firing speed. The only faster combination I can think of is SoGx5, Finx3 and a T3 Blaster, but I wouldn't be surprised if that still only came to .10. The main point here is that for this type of build a P2B3 pistol is probably the way to go (EE takes care of accuracy).
Overall, I think Ao100 is definitely getting more interesting. With lava flooding levels, nukes being set, poisonous air and nightmare caves, the pace changes every few levels making it less boring than earlier versions. It would be nice if there was enough XP during a UV run to hit level 25, but by the time it'd happen it's not really important. Maybe next time I'll try an ammochain build, see if I can survive with much slower firing speed.