DRL > Requests For Features
Spider Mastermind - Yeah, This Shit Again
Malek Deneith:
--- Quote from: thelaptop on May 10, 2011, 04:11 ---If memory serves me well, Spider Mastermind has been earmarked to not be included in DRL1 but is in the plans for inclusion in DRL2.
So, I think this is a no-go no matter what. Sorry.
--- End quote ---
Hmmm? I remember spider mistermind being on trac list in the past - did it get removed?
* Malek Deneith can't find out because he lost his login and/or password recently
thelaptop:
Malek: It was more of a decision made on the forums methinks. Each time someone raises Spider Mastermind, Kornel goes something like "DRL2".* thelaptop shrugs
Trac hasn't been shifted to the new server yet as far as I know, so you and I are both blind to that.
Thexare:
--- Quote from: GrimmC on May 10, 2011, 09:34 ---Just as a point of reference, the Spider Mastermind does not have a chaingun. It actually has an automatic shotgun. That's why even though it fires no faster than the chaingunguy in the originals, it does much more damage.
--- End quote ---
Oh, I'm aware. I was in fact referencing a Doom wiki when I wrote this up.
However, the shotgun effects are rather specific in DoomRL, so implimenting it as a shotgun is rather unlikely. The original plan involved a nine shot burst to simulate the sheer number of bullets, but I thought that might make beating it too reliant on having good armor and/or TaN3.
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