Chaosforge Forum

  • April 23, 2024, 03:20
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [0.9.9.3.] Advanced assemblies without whizkid?  (Read 4623 times)

Silhar

  • AliensRL Beta Tester
  • Brigadier General
  • *
  • Offline Offline
  • Posts: 667
  • Get psyched!
    • View Profile
[0.9.9.3.] Advanced assemblies without whizkid?
« on: May 11, 2011, 16:33 »

It is actually possible to assemble a three-mod weapon and two-mod armor without having WK(1).
Is it a bug?

Deathwind

  • Colonel
  • *
  • Offline Offline
  • Posts: 505
  • HMP Angel of Patience 0.9.9.4
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #1 on: May 11, 2011, 23:50 »

how can you get the SECOND mod on the weapon without whizkid?
Logged
v.997 [16/5/2/0/0]

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #2 on: May 11, 2011, 23:56 »

It is actually possible to assemble a three-mod weapon and two-mod armor without having WK(1).
Is it a bug?
I'm going with the rules of the Internet on this one.

Pics or it didn't happen.  >.<

[Sorry...]
Logged
I computed, therefore I was.

Game Hunter

  • Programmer
  • Local Inquisitor
  • Lieutenant General
  • *
  • *
  • Offline Offline
  • Posts: 1044
  • Looks like game to me.
    • View Profile
    • Channel, the Roguelike
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #3 on: May 12, 2011, 11:06 »

It is actually possible to assemble a...two-mod armor without having WK(1).
Is it a bug?
Considering there are three basic assembly armors, all of which fit the "two-mod" description, that part isn't a bug.

Making an advanced assembly without WK is certainly a bug.  Without any evidence of this happening, however, it's pretty much impossible to fix it, as there's no point from which to start.
Logged
I'm just a dude playing a dude disguised as another dude.

Latest LPs: Angband, Delver

Silhar

  • AliensRL Beta Tester
  • Brigadier General
  • *
  • Offline Offline
  • Posts: 667
  • Get psyched!
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #4 on: May 13, 2011, 06:53 »

Okay... Soon I'll throw in some screenshots for you to believe, Doubting Thomases.

Thomas

  • DoomRL Wiki and Testing Ops
  • Elder Chaos Guard
  • Major General
  • *
  • *
  • Offline Offline
  • Posts: 881
  • How's it going?
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #5 on: May 13, 2011, 07:49 »

Somehow I doubt that.
Logged
Arch-Vile Chaos Major Thomas
[26/26/26/25/9/1]
Medals: 35/43 Specials: 69/67 Assemblies: 36/40

BirdoPrey

  • Elder
  • Corporal
  • *
  • *
  • Offline Offline
  • Posts: 55
  • Lost Soul
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #6 on: May 13, 2011, 14:24 »

weird... its almost as if you need some kind of detail or reproducability for a bug report to be useful ?_?
Logged

Deathwind

  • Colonel
  • *
  • Offline Offline
  • Posts: 505
  • HMP Angel of Patience 0.9.9.4
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #7 on: May 13, 2011, 19:31 »

or at least more than a single sentence. If he explained HOW he did it we would be a bit more accepting of it.
Logged
v.997 [16/5/2/0/0]

raekuul

  • Supporter
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 668
  • Storyteller Under The Bridge
    • View Profile
    • Veldania
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #8 on: May 13, 2011, 20:37 »

Indeed; to fix a bug we must first know what causes the bug. If we can't reproduce the circumstances exactly, any fixes would be hit-or-miss.
Logged
Quote
Tormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #9 on: May 13, 2011, 23:28 »

Somehow I doubt that.
There's a doubting Thomas alright.

* thelaptop chuckles
Logged
I computed, therefore I was.

grommile

  • Elder
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 205
  • mmm beer
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #10 on: May 14, 2011, 05:24 »

Wild speculation: There's a missing check in the "decline to make assembly" code path.
Logged
0.9.9.7: 22-15-10-0-0 22/43 62/67 (P 349, D 43/67) 36/40 (B19 A12 M5) Arch-Vile CPT

Armorer Platinum and Diamond should be abolished; the Dragonslayer taboo deserves every scrap of mockery it receives.

Silhar

  • AliensRL Beta Tester
  • Brigadier General
  • *
  • Offline Offline
  • Posts: 667
  • Get psyched!
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #11 on: May 14, 2011, 13:45 »

Okay guys, my bad. Although it is possible to make a basic assembly with no WK at all, advanced ones don't work.
Dunno why I thought tactical shotgun to be an advanced assembly...

Sorry for confusion.

thelaptop

  • Chaos Fanatic!
  • Grand Inquisitor
  • Apostle
  • *
  • *
  • Offline Offline
  • Posts: 2530
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #12 on: May 14, 2011, 20:18 »

Don't worry about it.  At least it got sorted out.

=D
Logged
I computed, therefore I was.

Tavana

  • Elder Chaos Guard
  • Brigadier General
  • *
  • *
  • Offline Offline
  • Posts: 663
    • View Profile
Re: [0.9.9.3.] Advanced assemblies without whizkid?
« Reply #13 on: May 20, 2011, 06:04 »

Not a bug (thankfully), locking.

Also, way to be a doubter, Thomas.
Logged
Common words do not mean common understanding. Language is mercurial. Meanings are never constant.
Pages: [1]