Chaosforge Forum

  • March 29, 2024, 02:54
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [M|96%|16|YASD] Karma caught up to me  (Read 2844 times)

Uranium

  • Greater Elder
  • Second Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 196
  • Heavier Than A Death In The Family
    • View Profile
[M|96%|16|YASD] Karma caught up to me
« on: May 17, 2011, 12:36 »

--------------------------------------------------------------
 DoomRL (v.0.9.9.3) roguelike post-mortem character dump
--------------------------------------------------------------

 Elliot VII, level 7 Former Human Private FC, shot by a former sergeant
 on level 16 of the Phobos base.
 He survived 94708 turns and scored 38835 points.
 He played for 1 hour, 12 minutes and 9 seconds.
 He didn't like it too rough.

 He killed 317 out of 328 hellspawn. (96%)
 He held his right to remain violent.


-- Special levels --------------------------------------------

  Levels generated : 8
  Levels visited   : 2
  Levels completed : 2

-- Awards ----------------------------------------------------

  Hell Champion Medal
  Hell Armorer Badge
  Technician Silver Badge
  Gatekeeper Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ...................==....."................................
  ...................=.......................................
  ...............................==..^.......................
  .......##+###########s......===.=....................######
  .......#......^....s#.......=.==.....................#.....
  .......#.....==....&#........=X.O........#####.......#O....
  .......#......=.....#..#####O...........#|.|./.......#.....
  .......#............#0.#...#h.....}.....#.[|.#..>....#.s...
  .......##############..#...#.........}R.#...0#.......#.===.
  .......................#...#.+...|}||...######.......####+#
  .......0..........0....#.../....}..........................
  .....#######+##........#.0^#....########..h................
  .....#........#.......h#...#....#..^.../...................
  .....#........#........#####..s.#......#...................
  .....##########.................########...................
  ..........................0...........................0....
  .0.0^...................................=..................
  .......................................=.==................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 20884/7
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Tough as nails   (Level 2)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)
    Army of the Dead (Level 1)

  TaN->TaN->Bad->Rel->Rel->SM->MAD->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   Jackhammer (8d3)x3 [9/9]
    [c] [ Boots      ]   plasteel boots [4/4] (78%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [5/6]

-- Inventory -------------------------------------------------

    [a] micro launcher (5d5) [1/1]
    [b] high power plasma rifle (1d9)x6 [26/26]
    [c] blue armor [2/2] (100%)
    [d] shotgun shell (x14)
    [e] shotgun shell (x50)
    [f] rocket (x10)
    [g] rocket (x10)
    [h] power cell (x50)
    [i] power cell (x50)
    [j] power cell (x40)
    [k] homing phase device
    [l] envirosuit pack
    [m] agility mod pack
    [n] agility mod pack
    [o] agility mod pack
    [p] bulk mod pack
    [q] shockwave pack
    [r] fire skull

-- Kills -----------------------------------------------------

    78 former humans
    33 former sergeants
    14 former captains
    78 imps
    33 demons
    49 lost souls
    10 cacodemons
    3 barons of hell
    8 hell knights
    2 arachnotrons
    3 former commandos
    1 pain elemental
    2 revenants
    2 bruiser brothers
    1 shambler

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he assembled a micro launcher!
  On level 9 he entered Hell's Armory.
  On level 9 he found the Jackhammer!
  On level 9 he assembled a tactical boots!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a tactical shotgun!
  On level 13 he assembled a high power weapon!
  On level 15 he encountered the Phobos Hellgate.
  On level 16 he finally was killed by a former sergeant.

-- Messages --------------------------------------------------

 You reload the tactical shotgun with shotgun shell.
 Your blue armor is damaged!
 Fire -- Choose target...
 You see : a revenant (heavily wounded) [m]ore | floor
 The revenant fires! You are hit!
 Fire -- Choose target...
 You see : a revenant (heavily wounded) [m]ore | floor
 You swap your weapon.
 Fire -- Choose target...
 You see : a revenant (heavily wounded) [m]ore | floor
 Fire -- Choose target...
 You see : a revenant (heavily wounded) [m]ore | floor
 The revenant fires! You are hit! The cacodemon fires! You are hit!
 You use a homing phase device. You feel yanked in an non-existing
 direction! The barrel explodes! Your blue armor is completely
 destroyed! You die!... Press <Enter>...

-- General ---------------------------------------------------

 Before him 6 brave souls have ventured into Phobos:
 5 of those were killed.


 And 1 couldn't handle the stress and committed a stupid suicide.

--------------------------------------------------------------

I am posting mortems like they're nothing, huh.

Anyway. This run was quite good. Cleared Hell's Arena (almost got the Key, but was hit once by the last enemy, a cacodemon), didn't go for the CC because every time I try I get torn apart, got to the Armory and saw the unique message.
My first thought: "RNG, you have decided to repay me for the Onyx Pack I didn't use!"
The actual weapon was in the weapon pile guarded by demons. And they should have guarded it better.
The Jackhammer is the single BEST weapon on DoomRL I've ever used (and I haven't used many). The Shambler, who is usually a royal pain in the arse didn't even hit me. The glorious three-round buckshot bursts and ridiculous knockback of the Jackhammer did it all. With MAD, I was a god. Barons couldn't do anything, Revenants couldn't even get close, the only thing that really posed a threat were Arachnotrons if they surprised me. My tactics were: use the tactical shotgun as main, keep Jackhammer in prepared for Barons/anything tougher. That tactic was the best I've ever used. The Hellgate was a cakewalk. The first wave of enemies did three times more damage to me than the Bruisers. The level after the Hellgate was to be the level karma would have its revenge for the demons I had slain.

As soon as I entered the level OH GOD FORMER COMMANDOS OH GOD OH GOD. Three of them right next to my spawn. I chose tactical shotgun over Jackhammer, and that's probably the reason I'm not posting [M|99%|21] right now. Three bursts of plasma later, low health. Also, it turns out that the Jackhammer has some kind of failsafe that stops me abusing the corners that I so love. At almost no health, I decided to homing phase device away!
The stairs were just outside my view range, and I was cut down by a single blast from a sergeant.

My best run ever?
My best run ever.
Logged
Use power for power.

Ander Hammer

  • Elder
  • Major
  • *
  • *
  • Offline Offline
  • Posts: 385
  • burst laser rifle (2d10)x7 [80/80] (H1)
    • View Profile
Re: [M|96%|16|YASD] Karma caught up to me
« Reply #1 on: May 17, 2011, 14:04 »

All shotguns have this 'failsafe', in that certain corners are impossible to shoot around.

Bad luck, eh. Also, you may want to carry some more shells around if you're packing the Jackhammer...
Logged
Hell Baron Major
[25|20|11|2|0]
Quest: bronzes/silvers i guess
[Inferno] ITYTD Win

grommile

  • Elder
  • First Lieutenant
  • *
  • *
  • Offline Offline
  • Posts: 205
  • mmm beer
    • View Profile
Re: [M|96%|16|YASD] Karma caught up to me
« Reply #2 on: May 17, 2011, 18:53 »

The annoying thing with the corner-shooting mechanics is the weird asymmetries - firing around a corner to skim the north face of a wall that runs east-west feels like it should be exactly the same as firing around a corner to skim the east face of a wall that runs north-south, but it isn't.

I think the even more accurate comment on the subject of shells here is "If you are using shotguns, make sure you do Halls of Carnage, since it's 100% guaranteed to spawn and provides a pleasingly large quantity of shotgun shells."
Logged
0.9.9.7: 22-15-10-0-0 22/43 62/67 (P 349, D 43/67) 36/40 (B19 A12 M5) Arch-Vile CPT

Armorer Platinum and Diamond should be abolished; the Dragonslayer taboo deserves every scrap of mockery it receives.

GrimmC

  • Guest
Re: [M|96%|16|YASD] Karma caught up to me
« Reply #3 on: May 18, 2011, 13:58 »

Yes, you wouldn't have lasted long past the Hellgate anyway with that little shells. When I've got the Hammer I try to keep 6 stacks or more and I still run out usually. MAD was a pretty good choice though. I haven't thought about how much that must wreck. With Juggler that'd be sick.

All in all though I prefer the Super Shotgun. See my post for details....
Logged
Pages: [1]