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Author Topic: [0.9.9.3] No monster lag on first level of Ao100  (Read 1315 times)

Midnight

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[0.9.9.3] No monster lag on first level of Ao100
« on: May 22, 2011, 02:00 »

Monsters in your vicinity attack immediately on Ao100 startup, rather than waiting like they do when you arrive on a new level. This allows lost souls to take a few bites even before you start to move. Especially noticeable on N!, since you usually start in a monster occupied room.
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grommile

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Re: [0.9.9.3] No monster lag on first level of Ao100
« Reply #1 on: May 22, 2011, 05:47 »

There is never any monster lag on the first level of the game. The reason you don't notice this in games that use the "entrance" maps for level 1 is that it takes you longer to reach LOS of the monsters than it would take for the "lag" to wear off.
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