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Author Topic: [0.9.9.3 Win] AoRA strange new level messages  (Read 1731 times)

s0ulman

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[0.9.9.3 Win] AoRA strange new level messages
« on: May 30, 2011, 13:29 »

Upon entering a new level in AoRA I recieved some strange messages from the game:

The actual timer was set to 5 minutes. Don't remember doing anything special on the previous level before hitting the stairs.
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ParaSait

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Re: [0.9.9.3 Win] AoRA strange new level messages
« Reply #1 on: May 30, 2011, 13:52 »

You've entered a thermie level. That's a new special level event that may occur in any challenge mode and standard games (although quite rarely) which give a particular level an AoRA-like twist.
If you happen to actually enter one of these levels in AoRA, then indeed 2 nukes are dropped. Dunno if this should be considered a bug or not.
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Deathwind

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Re: [0.9.9.3 Win] AoRA strange new level messages
« Reply #2 on: May 30, 2011, 23:52 »

I don't think this is a bug, there is the nuke on the floor that you trigger (you set of an alarm when you enter?) and the AoRA nuke being fired from above (from an orbital platform I guess)
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s0ulman

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Re: [0.9.9.3 Win] AoRA strange new level messages
« Reply #3 on: May 31, 2011, 02:46 »

Oh, damn, my bad, I forgot about that level event, since I've only seen it once I think.
I wonder what happens to second nuke after the first one goes off?
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Re: [0.9.9.3 Win] AoRA strange new level messages
« Reply #4 on: May 31, 2011, 03:52 »

Oh, damn, my bad, I forgot about that level event, since I've only seen it once I think.
I wonder what happens to second nuke after the first one goes off?
A very good question.  Unfortunately I doubt this is easily testable without the God Kit.

Looks like something that I should try out soon.
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Re: [0.9.9.3 Win] AoRA strange new level messages
« Reply #5 on: May 31, 2011, 07:26 »

I guess the second one will vanish, just like everything else on the map. Why wouldn't it?
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Re: [0.9.9.3 Win] AoRA strange new level messages
« Reply #6 on: May 31, 2011, 09:02 »

That's the ideal case.  It might actually be such that the "nuke timer" that appears later overrides the previous one and thus there is only one nuke explosion.

Some source diving should reveal the answer though.
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