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[N!|AoPC|8%|YAVP] What to do when your car won't start...

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tehtmi:
If you can make your way to the stairs on Hell's Arena, you can leave regardless of how much you have/haven't killed.  Usually it's not too bad to make a break for the stairs even on nightmare.

dougjoe2e:

--- Quote from: Game Hunter on June 07, 2011, 20:39 ---It's actually per three floors, although this condition starts on dlvl3. In a typical game, you should hit clvl9, leveling at 3, 6, 9, 12, etc. If a special level exists on one of these floors, you will ALSO get a level for the special level as well. This means you can get extra levels for the following:

Hell's Arena spawning on dlvl3
Chained Court spawning on dlvl6
The Wall/Hell's Armory spawning on dlvl9
The Wall/Halls of Carnage spawning on dlvl12
Spider's Lair/The Vaults spawning on dlvl18
The Vaults spawning on dlvl21

This leads to a potential of clvl15, having more traits than you could possibly know what to do with. Given an amount of luck on the first couple of floors, you may end up leveling early by enemy friendly fire, leading to a clvl16. (I assume this is how you managed clvl13 in spite of only 11 floors' worth of level ups.)
This is intentional for basic traits only: those with a normal max of two ranks can go up to three, and those with a normal max of three ranks can go up to five. It makes YAAM'd runs on higher difficulties and A100 far more amusing.

Congrats on the Pacifism Plat! Not an easy run at all, even if you weren't aiming for the Diamond. Best of luck on other Nightmare! victories, I highly recommend AoMC for best results.

--- End quote ---

Thanks!  No, I wasn't aiming for the Diamond - maybe next time.  I tried for it quite a few times in 9.9.1, but never quite made it.

I knew that the basic traits were opened up at the higher character levels - haven't done an A100 game yet, that's going to be fun - but the version.txt files says "...after char level 12...".  I didn't know if that meant, for example, Ironman 4 would be selectable upon reaching level 12 (which is how it worked for me) or upon reaching level 13 (which is, in a sense "after" level 12).

I don't remember if I got a level from friendly fire or not... I did pull a level early on that was a barrel lever and that wiped out a few baddies.  I don't remember if it gave me a level.


--- Quote from: tehtmi on June 08, 2011, 01:58 ---If you can make your way to the stairs on Hell's Arena, you can leave regardless of how much you have/haven't killed.  Usually it's not too bad to make a break for the stairs even on nightmare.

--- End quote ---

Agreed.  I only went into the Arena for the level up, which I used for DM.  Had to waltz past three of the four cacos to get to the stairs...


--- Quote from: thelaptop on June 07, 2011, 19:31 ---Woah... first MFa run in a long time for AoPc!

--- End quote ---

Fireangel is a trait that I don't seed to wind up with much, if at all.  I had used it recently in a standard HTNR win and I was noticing that my AoPC N! runs usually hit a wall after the 'zerk from the CC would run out (if I even got there).  I'd run into Vile(s)/Mancubus(i)/Revenant(s) that I had to get past (no going around) and would get toasted, even with DM.  So I decided to give FA a go and see if that worked out any better.  It did.  Sometimes there's no way around other than through, and MFa allowed me to survive things that I would not have been able to otherwise.

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