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Author Topic: [VIDEO] DoomRL Tutorials (pre 0.9.9.6)  (Read 23024 times)

Game Hunter

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Re: [VIDEO] DoomRL Tutorials
« Reply #15 on: July 06, 2011, 15:25 »

New video's up.

This week we take a look at The Wall, a very plain but very stressful special floor that can easily wipe you out if you go into it unprepared. Fortunately, there is some strategy that can almost completely flip this viewpoint. (Still gotta hate those Viles on UV though.)
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sklres

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Re: [VIDEO] DoomRL Tutorials
« Reply #16 on: July 07, 2011, 07:17 »

Awesome videos, as always. I can't wait to see you fight shambler. Do you have a reliable strategy to deal with him? For some reason I always have trouble killing him.

Your wall strategy is a little risky and I think it relies too heavily on the tactical armor/boots combo. I used to do it your way, but I lost quite a few guys when an explosion knocked me to the left (which is pretty much an insta-death on higher difficulties).

Maybe I'm just impatient (or I suck :P), but I've found that an alternative strategy works better for me (especially if my speed sucks *cough*AoHu*cough*).

Spoiler (click to show/hide)
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General Patton

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Re: [VIDEO] DoomRL Tutorials
« Reply #17 on: July 07, 2011, 11:11 »

I mentioned that one on the video comments. Also, that pic is priceless.
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thelaptop

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Re: [VIDEO] DoomRL Tutorials
« Reply #18 on: July 07, 2011, 11:49 »

We need more artists for the DoomRL Comic thread.

Incidentally even when playing sloppy, the alternative strategy still held well.  I'm still wondering why I kept on attacking the wall via the north side...
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sklres

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Re: [VIDEO] DoomRL Tutorials
« Reply #19 on: July 07, 2011, 11:55 »

We need more artists for the DoomRL Comic thread.
I should probably mention that this panel is from Hyperbole and a Half - I only changed the text ;)
Spoiler (click to show/hide)
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Game Hunter

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Re: [VIDEO] DoomRL Tutorials
« Reply #20 on: July 14, 2011, 12:49 »

I took a look at the alternative strategy and yeah, it's definitely better in terms of avoiding death. On UV it may end up taking a lot of extra ammo (especially with rapid-fire), but it's certainly safer. I will try to make an extra video showing up this tutorial and accredit the two of you for independently discovering it for yourselves.

Note that the usefulness of attacking the center directly (albeit carefully) may become less effective once we see AI changes following the next version's release. Obviously I'll be making videos regarding changes in strategy if any issues do, in fact, arise.

EDIT: New video's up. This week is a look into Hell's Armory, a quaint little lava-side village populated by hellish monsters and loads of gear. The tenant won't be happy if you try to wake him up! (It's a pretty easy floor though.)
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General Patton

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Re: [VIDEO] DoomRL Tutorials
« Reply #21 on: July 14, 2011, 17:08 »

Copied-and-pasted from my video comment.

I've got another shotgun strategy, but it's only valid in the beta and probably the next version. Double shotgun (focused or super shotty if possible) with a shell box for dramatically reduced reload time. Wait in the northeastern-most room, in the south middle tile, with the door closed. When he eventually does teleport in, you will have to take at most 1 step to be in melee range (less damage and not plasma) and have a wall preventing knockback. From that range, you only need a few shots.
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Game Hunter

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Re: [VIDEO] DoomRL Tutorials
« Reply #22 on: July 23, 2011, 17:16 »

I won't be able to get a new tutorial video out today, but I WILL try to do something, so look for a video nonetheless. Expect the tutorial sometime Friday.

EDIT: New videos are up.

This week is a lesson in TWO different floors: Halls of Carnage and Phobos Hellgate. Neither are particularly challenging, so they both go by pretty quickly, but that doesn't mean you can't learn anything from them.
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Game Hunter

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Re: [VIDEO] DoomRL Tutorials
« Reply #23 on: July 27, 2011, 21:37 »

New video's up.

Finally reaching Phobos Hell, this week is a peek at the Unholy Cathedral. Pretty sweet level with a sweet layout and sweet music and a super sweet reward, but it's pretty much impossible unless you know what to expect. All the more reason to watch these tutorials, I guess!
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Simon-v

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Re: [VIDEO] DoomRL Tutorials
« Reply #24 on: July 28, 2011, 06:01 »

Hah. Thanks for the mention, man.
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Game Hunter

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Re: [VIDEO] DoomRL Tutorials
« Reply #25 on: August 04, 2011, 10:26 »

New video's up (or rather, it was ~12 hours ago, but I feel asleep but posting here). This week, we take a look at the City of Skulls, filled to the BRIM with those skull-like enemies: Lost Souls. Plenty of spawners for those souls, too, and even a spawner for the spawners!
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Re: [VIDEO] DoomRL Tutorials
« Reply #26 on: August 04, 2011, 10:38 »

New video's up (or rather, it was ~12 hours ago, but I feel asleep but posting here).
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General Patton

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Re: [VIDEO] DoomRL Tutorials
« Reply #27 on: August 04, 2011, 11:13 »

Plenty of spawners for those souls, too, and even a spawner for the spawners!

Yo dawg, I heard you like spawners so we put spawners in your spawner so you can spawn enemies while spawning enemies.
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Game Hunter

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Re: [VIDEO] DoomRL Tutorials
« Reply #28 on: August 18, 2011, 22:24 »

New video's up.

This week we look at Spider's Lair. It is a lair full of spiders. GODDAMN SPIDERS. (It's not a very difficult level if you specially prepare for it though.)

EDIT: New video again!

Today is a look inside the Vaults. Nasty group of rooms they are! Also, apparently I'm not as good at this game as people would think.

In case you didn't notice it at the end, I will be posting tutorials EVERY DAY until I finish up all the special floors, save the Hell Fortress. That means new tutorials all weekend long!
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tehtmi

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Re: [VIDEO] DoomRL Tutorials
« Reply #29 on: August 20, 2011, 08:08 »

Bump for mortuary vid in the first post.

And a note on killing arch-viles with the bfg: Game Hunter takes 4 shots to kill the arch-vile with the bfg. That seems like way to much! The bfg has 45 average damage! Well, this is a result of impact knockback (which is considered a bug - won't be fixed in 994). To avoid this bug, target the bfg next to the arch-vile instead. They will take full damage and go down in 2.
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